Shattered Kingdoms https://shatteredkingdoms.org/forums/ |
|
Code Update 8/29/2011 https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=21541 |
Page 1 of 8 |
Author: | Tragonis [ Tue Aug 30, 2011 2:17 am ] |
Post subject: | Code Update 8/29/2011 |
Equals awesome. I really wish I had time to play, I think this will reshape the pvp landscape a bit. And at a glance, I think a dwarven tribunal paladin would be a mad house now. |
Author: | ninja_ardith [ Tue Aug 30, 2011 2:21 am ] |
Post subject: | Re: Code Update |
I approve of the use of the word massive. As an addendum, can it be made so that anything that can be ordered is unable to quaff potions/eat pills? |
Author: | shadow [ Tue Aug 30, 2011 4:05 am ] |
Post subject: | Re: Code Update |
No, that would be an extreme nerf to sorcerors |
Author: | ninja_ardith [ Tue Aug 30, 2011 5:42 am ] |
Post subject: | Re: Code Update |
- Fixed penalty to parry arrows in defensive stance What does that even mean? |
Author: | Nightwing [ Tue Aug 30, 2011 5:45 am ] |
Post subject: | Re: Code Update |
I agree that this would wimp tribunals, sorcerers, and scouts significantly. I'm still on the fence about it. |
Author: | ninja_ardith [ Tue Aug 30, 2011 5:49 am ] |
Post subject: | Re: Code Update |
I'm not so sure about sorcerers. Is it possible to isolate tribunal NPCs specifically? I just think that a certain darkie shaman ordering tribunal NPCs to quaff spirit aura vials is a little perverse. |
Author: | the_me [ Tue Aug 30, 2011 5:51 am ] |
Post subject: | Re: Code Update |
I want to see these new portal stones. |
Author: | shadow [ Tue Aug 30, 2011 5:57 am ] |
Post subject: | Re: Code Update |
ninja_ardith wrote: I'm not so sure about sorcerers. Is it possible to isolate tribunal NPCs specifically? I just think that a certain darkie shaman ordering tribunal NPCs to quaff spirit aura vials is a little perverse. Give specific overpowered law NPCs a religion flag so they can't have spirit aura. Problem solved ![]() |
Author: | j3r3myp1pp3n [ Tue Aug 30, 2011 6:03 am ] |
Post subject: | Re: Code Update |
shadow wrote: ninja_ardith wrote: I'm not so sure about sorcerers. Is it possible to isolate tribunal NPCs specifically? I just think that a certain darkie shaman ordering tribunal NPCs to quaff spirit aura vials is a little perverse. Give specific overpowered law NPCs a religion flag so they can't have spirit aura. Problem solved ![]() Give them certain religious flags, and religious spells that should cause fatigue once it wears off no longer will. |
Author: | reader [ Tue Aug 30, 2011 6:07 am ] |
Post subject: | Re: Code Update |
lol, right. SA on guard NPCs is totally breaking the game. If you're going to wimp that, then no, sorc charms shouldn't be able to eat/quaff. If you're not an idiot, you're zapping them with all the buffs they need anyways. Don't let any NPCs that aren't tamed by a scout eat anything. Give them a feed skill. And don't let NPCs quaff at all. Let's just keep nerfing everything into the ground until all you can do is bashbashbashbashbash. God forbid people put a little thought or preparation into what they're doing and actually uh. Have an advantage because of it. |
Page 1 of 8 | All times are UTC - 8 hours |
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |