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Constable Orgalioth https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=21781 |
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Author: | Edoras [ Tue Oct 18, 2011 9:32 pm ] |
Post subject: | Constable Orgalioth |
As I recall, this NPC was supposed to be only able to be used during certain times of the day. This does not seem to be working correctly at all, unless his function has changed. |
Author: | Teh_Peso [ Tue Oct 18, 2011 9:57 pm ] |
Post subject: | Re: Constable Orgalioth |
Agreed. When I commanded him, it took me forever to figure him out. |
Author: | WickedWitch [ Tue Oct 18, 2011 9:58 pm ] |
Post subject: | Re: Constable Orgalioth |
QQ more. Edoras is just crying because his "DRAW AWAY THE GUARD NPCs" tactic didn't work. |
Author: | Teh_Peso [ Tue Oct 18, 2011 10:11 pm ] |
Post subject: | Re: Constable Orgalioth |
No, I've led MC multiple times and when I try to even gather a swashbuckler NPC I have always been denied due to the fact that the MC should not have better NPCs than other tribunals due to the cabal skillset/spellset. It was always a rule, and while I love our immstaff now and think they are doing a wonderful job, they are pushing the bounds of what they should be doing(yes I know this is an older NPC, but it now appears to not be working as it should). It took me MONTHS to get the giant legionnaire/belxechar installed into Menegroth as MC guards. The MC has weaker guards, due to the fact that they are the only cabal/tribunal in the game that is allowed both cabal abilities, and tribunal abilities. That, is why he is compaining about this NPC. |
Author: | WickedWitch [ Tue Oct 18, 2011 10:17 pm ] |
Post subject: | Re: Constable Orgalioth |
Uh, nobody is even close to on par with the current Guardian NPC set up, so I really see no problem here. |
Author: | Teh_Peso [ Tue Oct 18, 2011 10:19 pm ] |
Post subject: | Re: Constable Orgalioth |
You mean black hand set up. I however do see the problem. For I know these things, and have paid attention and have tried to get them for years. The MC was never allowed - Scouts, Bards, Swashbucklers, Rogues The MC was allowed - Barbarians, Priests, Sorx, Merks, hellions These things shouldn't really ever need to be changed. |
Author: | Edoras [ Tue Oct 18, 2011 10:19 pm ] |
Post subject: | Re: Constable Orgalioth |
My main question is not whether the guard is question is overpowered and should be removed (The answer is yes to that obviously) but rather, I specifically heard, and from an IMM I thought, that there were supposed to be limitations on this his counterpart in Seaside as to -when- they can be used. However, those limitations do not seem to be going into effect correctly. I am merely pointing this out if it was not purposefully changed. |
Author: | Baldric [ Tue Oct 18, 2011 10:23 pm ] |
Post subject: | Re: Constable Orgalioth |
Come on, syn, before you joined MC we were talking on yim about how stupid it was to give MC a swash NPC. To top it off, he's magic immune. You know the MC has no business having NPCs like that when they already have a sick cabal spellset. |
Author: | WickedWitch [ Tue Oct 18, 2011 10:29 pm ] |
Post subject: | Re: Constable Orgalioth |
Baldric wrote: Come on, syn, before you joined MC we were talking on yim about how stupid it was to give MC a swash NPC. To top it off, he's magic immune. You know the MC has no business having NPCs like that when they already have a sick cabal spellset. It's two separate NPCs. One is magic-immune, the other is a swashie. |
Author: | Teh_Peso [ Tue Oct 18, 2011 10:31 pm ] |
Post subject: | Re: Constable Orgalioth |
Both have no place being there. |
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