Shattered Kingdoms
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Orcs
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=22177
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Author:  Aust [ Fri Jan 06, 2012 1:22 pm ]
Post subject:  Orcs

Not a playable race? Heresy.

Author:  alcoholrainbowpig [ Fri Jan 06, 2012 2:27 pm ]
Post subject:  Re: Orcs

Orcs in the midnight council is the reason why I believe. HALF ORCS! Meet us halfway D.

Author:  Snowmaniac [ Fri Jan 06, 2012 9:34 pm ]
Post subject:  Re: Orcs

Lets do Lycanthropes and Felines. Like they have in that tribal area in Taslamar. :o

Author:  Banhammer [ Sat Jan 07, 2012 12:00 am ]
Post subject:  Re: Orcs

DERAIL: Better Idea.

Half-wolves (like Losquez). The equivalent of a darkie griffon. Bite instead of claw attacks. Innate infravision. Innate endurance. Innate toughness. Innate bite (opening strike with the chance to poison). No head, finger, legs, feet, or hand armor. Arms, waist, body, wrist, around body, and neck only. Resistant to iron.

str 23
dex 24
con 22
int 19
wis 18
cha 16

Age begins at 5 and venerable will be 69 (hehe).

Classes:
barbarian
scout
priest
shaman
warlock
sorcerer

Author:  meztiso [ Sat Jan 07, 2012 1:34 am ]
Post subject:  Re: Orcs

WOW went downhill when they introduced werewolfs, Lets not do the same to SK

Author:  zryych [ Sat Jan 07, 2012 5:30 am ]
Post subject:  Re: Orcs

As long as we're spotting of races, what the heck are modrons? I know they exist, but I've never seen one in the game, as far as I know.

Author:  Tojishiro [ Sat Jan 07, 2012 5:49 am ]
Post subject:  Re: Orcs

zryych wrote:
As long as we're spotting of races, what the heck are modrons? I know they exist, but I've never seen one in the game, as far as I know.


This is the D&D Modron
Image

This is a linkto the Mythological Modron which has nothing to do with what you see above.

No idea what the Pyrathia Modron is, but I'd guess it's closer to D&D Modron but never got implemented.

Author:  ladyjennbo [ Sat Jan 07, 2012 5:52 am ]
Post subject:  Re: Orcs

All these races are ugly... can't we have some cute races :drunk:

Author:  zryych [ Sat Jan 07, 2012 6:06 am ]
Post subject:  Re: Orcs

Wow, that's rather bizarre looking. That might make sense, as pretty much the only thing I know about SK modrons is they have steel hides.

Author:  alvarro [ Sat Jan 07, 2012 7:20 am ]
Post subject:  Re: Orcs

Goblins!!! They're cute too.

EDIT:
Which makes me think... What about adding races that you can only be created for a certain amount of time in relation to some RP event. It would mostly be for rp purposes, so these races shouldn't be overpowered compared to our common races.

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