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Barb Range
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=22438
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Author:  Mr.Treefinger [ Wed Mar 21, 2012 4:26 pm ]
Post subject:  Barb Range

One day, long long ago, a barbarian needed a way to compete PvP using ranged combat. This barbarian, lets call him barb, bought a sling! He was very happy with his sling. He aimed, pulled back, and to his surprise he couldnt hit someone standing one room away! Not only did this sadden him, but he then realized nothing he can do has ANY range!







(barbs need bow or crossbow or SOMETHING to give them range)

Author:  patrisaurus [ Wed Mar 21, 2012 4:36 pm ]
Post subject:  Re: Barb Range

They don't is the thing. They're not highly specialized fighters/tactical fighters and so it makes sense in PVE that they need someone else around if they want NPCs lured. Mechanically, they're A-ok in the PVP scene, have a 3row option with sling, and, frankly, ranged combat with the fury bonus would probably be laughably overpowered. I think this is 99% an RP argument, though, and the skillset they have just does not support adding highly tactical skills like bow/xbow. They're brutal melee combatants.

Author:  evena [ Wed Mar 21, 2012 5:02 pm ]
Post subject:  Re: Barb Range

A giant would be able to boulder to get around it, but you're right about the smaller races not having range. I also kind of think they shouldn't, as pat suggests. They are raging wildmen, they're not going to sit around and aim. They're going to rush in and rip [REDACTED] apart.

Author:  Baldric [ Wed Mar 21, 2012 5:14 pm ]
Post subject:  Re: Barb Range

Hey, patrisaurus, you don't have to have the bow skill trained in order to use a bow to draw a NPC in from a room away. You will miss the NPC, then it will come to you. Newb.

Author:  zryych [ Wed Mar 21, 2012 5:17 pm ]
Post subject:  Re: Barb Range

Yeah, I don't think barbs really need that, but its pretty hilarious that a giant barb can throw an enormous boulder into the next room but a little handheld rock is far too hard. Sling really should be changed to hit next room but if we do that barbs should maybe loose it.

Author:  patrisaurus [ Wed Mar 21, 2012 5:19 pm ]
Post subject:  Re: Barb Range

Baldric wrote:
Hey, patrisaurus, you don't have to have the bow skill trained in order to use a bow to draw a NPC in from a room away. You will miss the NPC, then it will come to you. Newb.


=(
I'm..I'm... just roleplaying my dumb barb?

Author:  Edoras [ Wed Mar 21, 2012 5:22 pm ]
Post subject:  Re: Barb Range

zryych wrote:
Yeah, I don't think barbs really need that, but its pretty hilarious that a giant barb can throw an enormous boulder into the next room but a little handheld rock is far too hard. Sling really should be changed to hit next room but if we do that barbs should maybe loose it.


It's easier to miss with a little rock than it is to miss with a big rock, unless you suck at throwing big rocks like in Braveheart.

Author:  Travorn [ Thu Mar 22, 2012 12:44 am ]
Post subject:  Re: Barb Range

Why not just give sling range of one room away, if it doesn't already? Then all classes can be happy.

Author:  JeanValjean [ Thu Mar 22, 2012 7:20 am ]
Post subject:  Re: Barb Range

Travorn wrote:
Why not just give sling range of one room away, if it doesn't already? Then all classes can be happy.


Except every squishy class in the game who would just get faceloved by barbs with slings.

Author:  Edoras [ Thu Mar 22, 2012 7:26 am ]
Post subject:  Re: Barb Range

Barbs are supposed to rip through things and eat faces, not run around with a piece of leather and some rocks like a ninny.

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