xcheese08 wrote:
I think in novice/initiate training areas, the NPCs should only stun. As far as new players go, it really sucks trying to get ressurrected so early. For pro players, this shouldn't matter either way.
I'd rather just see "Pity of the Gods" expanded from just Amateur to both Amateur and Novice if you want to do something along those lines. There should still be some inconvenience from death, such as having to go get your corpse. NPCs just stunning all the way to initiate is probably too much of a nerf. I think you are looking in a key area, though. Part of expanding the player base is certainly linked to newbie zones. Big, flashy high-level areas are interesting and all, but the newbie zones are really the nuts and bolts when it comes to player retention. My guess would be that we lose at least 80% of totally new players before they even reach level 5. Of the remaining 20% who make it to level 5, we probably lose another half of those before they make it to level 50. So, yes, looking at what can be done in newbie areas right out the gate and for low level characters in general is a good idea.