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 Post subject: Tribunal NPCs recall
PostPosted: Fri Feb 01, 2013 11:00 am 
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Mortal

Joined: Wed Nov 05, 2003 8:01 am
Posts: 480
Location: Greece
Could we add recall command to tribunal NPCs ?

This is useful when fighting on foreign ground and especially needed for white auras folks who cannot gate back. It might be easy for us to recall but proper rp commands that we should care for the one that we leave behind.


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 Post subject: Re: Tribunal NPCs recall
PostPosted: Fri Feb 01, 2013 11:43 am 
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Mortal

Joined: Sat Feb 23, 2008 5:38 pm
Posts: 381
I think you could probably do this on your own by giving a guard a recall potion.


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 Post subject: Re: Tribunal NPCs recall
PostPosted: Fri Feb 01, 2013 1:26 pm 
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Mortal

Joined: Sat Mar 02, 2002 4:00 pm
Posts: 1444
Location: New York
More important than this if it hasn't already been fixed yet is that we need to allow guards in to MC territory. As far as I know, even when a tribunal is in a state of war with the empire, tribunal guards will up and bail on you as soon as you enter imperial territory.

There's probably a bug thread somewhere on it also.


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 Post subject: Re: Tribunal NPCs recall
PostPosted: Fri Feb 01, 2013 2:11 pm 
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Mortal

Joined: Tue Dec 25, 2012 3:54 am
Posts: 606
SK Character: Caric
Idea ... well not exactly what you want but close enough for a bit of RP.
Dismiss <target>
Dismiss all
You can Dismiss NPC's working for you. This will cause them to leave your service and return to where they came from (on the next refreshing tick of that zone.) Dismissed NPC's will take all gear and junk it before returning. The dismiss command does not work on pets see release.


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