FinneyOwnzU wrote:
Kin wrote:
Theres something you people don't seem to understand. You can't stay at range because spells have this thing called a "Casting time." You see now, kiddies, this "casting time" makes it so you can't move. This in turn gives the person who is being hit by the spell with this "casting time", time to actually run into the same room as you. Now, bear with me as I know this is a difficult concept to grasp, but I'll try to simplify it for you.
No, allow me to simplify it for you: this is an L2P problem, not a warlock problem.
I played a centaur warlock (probably the worst combo possible) for 1500+ hours and killed many, many people from range. You don't stand there and turret spells - cast and move. If someone makes it in the room with your character, use faerie fire/magma combo or the strongest wand you have. If that doesn't work - quaff recall. You won't score a kill every fight, but there is very little reason you should ever die in the third rank.
If you do manage to die in the third rank, it is not because the warlock class is weak - that is a "you" issue. Likely because you failed to properly assess and/or react to the unfolding events of the battle or due to poorly enchanted gear (i.e. you get petrified by a recited scroll).
Just sayin'.
First off, your warlock only killed noobs. You didn't actually fight anyone that has a bit of skill, so don't act like everything is hunky dory. Go play a warlock class and fight ardith or someone who can actually PK.
Secondly, I was 2nd rank. Due to the fact that everyone seems to take delight in killing my character without any reprieve it's a bit difficult to gather coin and or armor when you're constantly dying. Yes, that part IS whining. Whatever.
Thirdly, speed run > casting. You can't fade in and out because everyone but MR barbs has detect so casting invis won't grant you time to change locations. Again, speed run > casting. You can't cast from range because they will home in on your [REDACTED] unless you're in territory to where they have guards slowing them down. Warlocks have absolutely 0 way to deal with a person with buffs. They have to rely on devices for dispel, which mots of the ones that will actually land are hoarded. If you have to quaff word because someone has enchanted armor and a few buffs, then guess what einstein. The CLASS IS FUNDAMENTALLY BROKEN. You cannot have a pure spell caster that relies on spell casting for damage, remember now, elementals are tanks, not barbs, and expect them to hold their own against anyone with enchantments and buffs. The problem here isn't a "l2p" issue as you put it, its the fact that there is no conceivable way the warlock can deal with someone that's uberbuffed like that, which, surprisingly is easy to do.
Again, the priest is insignificant here. Even if she wasn't in the same room there IS NOTHING YOU CAN DO. 0 chance to actually win, period. You can't. Cast. At. Range. Again, 4% lightning bolt (No, Yuar, it didn't do more than 4% because 100 - 96 is 4. Despite the "true" damage it done, the HP is only 4% damage therefore it did in fact do 4% damage) means that it takes 25 casts of lightning bolt to kill someone that enchanted and buffed. That is an impossible goal. You cannot kite ANYONE that for that length of time with a cast spell. If you have to rely on wands and spells, then what the hell is the point of even giving spells to cast in the first place if the wands and staves are just SO superior? Finally, if you'ree in the wilderness lightning bolt has a 1 league range. It's longer in cities, sure, but again, speed run beats out the cast time. The moment they hit your elemental you're in combat and can no longer kite, you're forced to fight. Again, 4% lightning bolts make it -impossible- read as in -NOT POSSIBLE- to kill someone, nevermind the fact that they have heal vials or not.
In this instance, it wouldn't matter if YOU had my character and the best kit in the game. If your spells are doing only 4 damage to them, you cannot win. Period. You are forced to flee which is stupid given the fact that it's a GIANT being HIT WITH A WEAKNESS. I'm not asking for them to be unstoppable, I'm asking for them to be given a way to deal with someone that's buffed instead of "OMG I CANT DO DAMAGE RUN AWAY!" Warlocks have other spells besides magma.