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 Post subject: Ghost-riding, mountain hopping, and other fun things...
PostPosted: Tue May 21, 2013 12:47 pm 
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Joined: Sun May 05, 2013 3:59 pm
Posts: 79
Code:
east
You ride a young hippogriff east.

Mountain
           You are above the timberline, and can see for miles about you.
    ^^^    In the distance, you can see the lush grass of the plains as one
    ^*^    green, rippling carpet.  In another direction, you can see the
    ^^^    canopies of various forests.  It's mostly clear, hot, and there
           is absolutely no wind. 
Obvious exits: n e s w nw ne sw se

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>
You ride a young hippogriff east.
You are forced to leave your mount behind.

Mountain
           You are above the timberline, and can see for miles about you.
    ^^^    In the distance, you can see the lush grass of the plains as one
    ^*^    green, rippling carpet.  In another direction, you can see the
    ^^^    canopies of various forests.  It's mostly clear, hot, and there
           is absolutely no wind. 
Obvious exits: n e s w nw ne sw se

*100%*100%* 68%*6pm*$32993
>
It's too steep for you to climb unaided.

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>
west
It's too steep for you to climb unaided.

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>
look

Mountain
           You are above the timberline, and can see for miles about you.
    ^^^    In the distance, you can see the lush grass of the plains as one
    ^*^    green, rippling carpet.  In another direction, you can see the
    ^^^    canopies of various forests.  It's mostly clear, hot, and there
           is absolutely no wind. 
Obvious exits: n e s w nw ne sw se

*100%*100%* 68%*6pm*$32993
>
west
It's too steep for you to climb unaided.

*100%*100%* 68%*6pm*$32993
>
look west
You see mountain.

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>
get recall shimmer
You get a blown-glass bottle of word of recall from a shimmering silken wizard's robe.

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>
quaff recall
You quaff a blown-glass bottle of word of recall.

A circle of stones
           A vast expanse of hillside spreads out as far as the eye can
    p^h    see, covered with tall grass that has grown to the height of a
    ^*^    human's thigh.  Glimpses of the countryside can be seen between
    ^h^    lush rolling hills.  It's mostly clear, very hot, and calm. 
           
Obvious exits: n e s w nw ne sw se
     A set of rune-inscribed stones frame the center of the clearing here.
A young hippogriff appears in the room.

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>
mount Tramp
You mount a young hippogriff, and start riding her.

*100%*100%* 62%*7pm*$32993
>


If I was forced to leave my mount behind, and I can't climb mountains, then how...wha?


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 Post subject: Re: Ghost-riding, mountain hopping, and other fun things...
PostPosted: Tue May 21, 2013 12:57 pm 
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Joined: Fri Jan 11, 2013 1:42 pm
Posts: 214
You were forced to leave your mount behind because we haven't had a bonanzizzle up in hizzle for a whizzle.


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 Post subject: Re: Ghost-riding, mountain hopping, and other fun things...
PostPosted: Tue May 21, 2013 5:36 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Weird. I guess your mount was flying, but it was maybe tired, so it didn't go into the next room but you did anyway due to a bug.


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