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 Post subject: Flamestrike
PostPosted: Thu Jun 13, 2013 2:01 am 
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Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
need buff, is bad


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 3:43 am 
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Mortal

Joined: Wed May 02, 2012 4:58 am
Posts: 700
Location: Rolling in the Grave
SK Character: Gailehn, Stephanov
Range for pulling, and targets multiple, thus serving its purpose I believe. Had been the asset to PVE when levelling, and and remains useful pulling NPCs as a GM. I'd agree its damage is not the best, but ... I would think it would lose one of these utilities if it was mucked with.


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 5:38 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Flamestrike is fun! It even hits an entire group! What more could you ask for?


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 8:31 am 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Great leveling spell. The damage is not practical for PvP, but it's not designed that way. That's what HW, harm, and SoF are for. Just like burning hands IMO


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 8:37 am 
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Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
Why does it feel like the prepatch burning hands? The damage doesn't even seem to be on par with a pole-mace that swings once per round. The cost of mana per damage output just feels off, but its cool. It not that big of a deal, I just don't think it is effective for leveling unless you found groups of centaurs.


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 8:42 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
If you find groups or 3 or more, flamestrike is at least as mana efficient for leveling than spear of faith. In PvP it's only good in siege situations, tribunal defending against unprepped groups or for drawing away guard NPCs. I don't think that it needs a damage buff though, as it's still group target and I know that with the enchantment change that MP isn't nearly as common as it used to be.


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 8:45 am 
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Mortal

Joined: Tue Aug 12, 2008 10:23 am
Posts: 1009
Location: Gulf Breeze
meh


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 8:55 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I've used flamestrike to level almost every priest I've rolled, although it's obviously only an option in a handful of leveling areas. It's also surprisingly nasty if a group isn't expecting it when they go against an outer guardian or against a lot of bounty NPCs, so having it mastered at GM is definitely worth it.


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 8:56 am 
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Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
[ 68][ 57][ 99]
A chubby female gnome utters the words, 'flamestrike'.
You feel immense pain as a chubby female gnome directs a column of fire to strike you.
[ 51][ 57][ 99]

17%. Ouch.


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 Post subject: Re: Flamestrike
PostPosted: Thu Jun 13, 2013 9:00 am 
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TMS Cheerleader

Joined: Sat Oct 13, 2007 11:01 am
Posts: 1302
Location: BFE Arkansas
SK Character: Addison
moar art= better chance at dooing red damage instead of yellow


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