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More options for tailoring/smithing skins
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=24010
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Author:  orius [ Sun Jul 21, 2013 6:48 pm ]
Post subject:  More options for tailoring/smithing skins

Shields and weapons please. Make shields cost 2-4 skins and weapons vary based on type, one/two handed, etc. Would help with the availability of shields and certain weapon types. Maybe narrow it down so exotic weapons can't be crafted. Otherwise I could use a mithril bandalore.

Author:  archaicsmurf [ Sun Jul 21, 2013 6:50 pm ]
Post subject:  Re: More options for tailoring/smithing skins

I would say 5 or 6 for a weapon. 3-4 for a shield. But yea. Great idea imo.

Author:  the_skaddict [ Sun Jul 21, 2013 7:28 pm ]
Post subject:  Re: More options for tailoring/smithing skins

Post removed for flaming content.

Author:  Cordance [ Sun Jul 21, 2013 9:07 pm ]
Post subject:  Re: More options for tailoring/smithing skins

The sub type of weapon would need to be significantly restricted hence why a shop in Teron cant give you everything you want. Some types are meant to be just straight better than others, thus getting a high quality material kind of that weapon subtype is not trivial.

Author:  alvarro [ Sun Jul 21, 2013 11:13 pm ]
Post subject:  Re: More options for tailoring/smithing skins

Great idea. I'll be the first one to pk you with a flesh sword.

(horrible idea for general use. maybe one shop that has a quest or something)

Author:  Mcbeth [ Mon Jul 22, 2013 9:56 am ]
Post subject:  Re: More options for tailoring/smithing skins

Suddenly soandso stabs you in the back! takes on a whole new meaning...

Author:  Yed [ Mon Jul 22, 2013 10:45 am ]
Post subject:  Re: More options for tailoring/smithing skins

I like this idea for shields.

Not particularly for weapons.

Author:  Chem [ Mon Jul 22, 2013 11:01 am ]
Post subject:  Re: More options for tailoring/smithing skins

Exactly what weapons can one make with a skin? I can only think of a whip.

Author:  archaicsmurf [ Mon Jul 22, 2013 11:13 am ]
Post subject:  Re: More options for tailoring/smithing skins

Um. Fictional fantasy game. So.. any kind.

Author:  Chem [ Mon Jul 22, 2013 11:38 am ]
Post subject:  Re: More options for tailoring/smithing skins

archaicsmurf wrote:
Um. Fictional fantasy game. So.. any kind.


I must have missed these games, since I don't recall any using the skin of a fallen monster to make a weapon. Talons / Fangs / Horns / Bones are usually used for this, but those are not obtained through SK's skinning process.

However, I am now interested in knowing what game crafts a sword out of skin.

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