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Different magics
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=24017
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Author:  meztiso [ Mon Jul 22, 2013 11:26 pm ]
Post subject:  Different magics

When I was a priest, I used to be pissed when people acted like I was a Healing sorcerer. People would ask me to "enchant" there EQ and I would make sure they knew I did not enchant anything, I "Blessed" items. I understand that the mechanics demand that it be the same spell, but the RP is still that priests abilities come from there god.

watching all these different posts about RP, I wanted to know if it would be possible to get people to RP that these spells come from different sources. A priest/Sorc/Warlock/shaman all get there powers from different sources, and it should be clear.

Author:  Mitro [ Tue Jul 23, 2013 1:57 am ]
Post subject:  Re: Different magics

One of the awesome code updates within the past year did this.

*help consecrate*

Unless you mean that the player base needs to recognize that these are distinct spells/prayers now... In which case, I think it will just be a matter of time for the players to adapt.

Author:  jreid_1985 [ Tue Jul 23, 2013 2:09 am ]
Post subject:  Re: Different magics

Yeah I've met people who tell me that they consecrate and don't enchant as if they didn't understand what I meant. *shrugs* Try not to let it bother you though. The consecration/enchant separation is still fairly new to some people.

Author:  Yuarheer [ Tue Jul 23, 2013 4:16 am ]
Post subject:  Re: Different magics

A variation on the echo for casting depending on class would be cool. Like, "XX starts to pray." for priest, instead of "...starts to concentrate. "...starts to chant." for shaman. A code check for class to determine which line to use? And at the actualization, instead of "XX utters the words, '<place rune-word here>'", do "XX completes his/her prayer" (or chant), or something.

Author:  meztiso [ Tue Jul 23, 2013 5:56 am ]
Post subject:  Re: Different magics

Yuarheer wrote:
A variation on the echo for casting depending on class would be cool. Like, "XX starts to pray." for priest, instead of "...starts to concentrate. "...starts to chant." for shaman. A code check for class to determine which line to use? And at the actualization, instead of "XX utters the words, '<place rune-word here>'", do "XX completes his/her prayer" (or chant), or something.


I do think a code change like this would help, would it be difficult? i don't know anything about code work

Author:  Dulrik [ Tue Jul 23, 2013 8:50 am ]
Post subject:  Re: Different magics

Not hard. In fact, already done for next update.

Author:  meztiso [ Tue Jul 23, 2013 8:53 am ]
Post subject:  Re: Different magics

Dulrik wrote:
Not hard. In fact, already done for next update.


I love you man

Author:  Yuarheer [ Tue Jul 23, 2013 9:21 am ]
Post subject:  Re: Different magics

Dulrik wrote:
Not hard. In fact, already done for next update.


*D snaps his fingers* "It is done."

Awesome. I can't wait to see it. :D

Author:  FinneyOwnzU [ Tue Jul 23, 2013 10:00 am ]
Post subject:  Re: Different magics

Not a big fan of this sort of change, if it is going to alter the starts to concentrate echo. There is already a lot of clutter and scroll spam in combat - not sure there needs to be three or four different casting echos to add to the confusion.

Author:  Edoras [ Tue Jul 23, 2013 10:33 am ]
Post subject:  Re: Different magics

Yo dawg you messin up Finney's scriptz!!!

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