Until that is self-evident in the help files, it remains true that you are holding players -- including well-intentioned newbies -- to an objective moral standard that is less often the default roleplaying standard than otherwise in these post-modern times.
Quote:
Her following spans races and alignments, although dark hearts find lust more desirable, and seldom adhere to the tenets of the church.
This sentence is written with syntactic ambiguity and a comma splice that hardly helps the situation. To say aberrant doesn't mix is to interpret the above sentence in a specific way. To make matters worse:
Quote:
The Immortals and their Spheres of Influence are as follows:
Alshain the White Flame. . . . . . . . (Courage, Righteousness, Purification) P
Aludra, Mistress of Love . . . . . . . . . . . . (Love, Devotion, Compassion)
Dulrik the Blade of Truth. . . . . . . . . . . . . (Truth, Honor, Discipline) P
Meissa the Shining One . . . . . . . . . . . . . . . . . . . . (Healing, Art)
Zavijah the God of Wisdom. . . . . . . . . . (Wisdom, Enlightenment, Liberty)
Achernar, End of the River . . . . . . . . . . . . . . .(Death, Time, Change)
Ain the Eye. . . . . . . . . . . . . . . . . . . . . .(Justice, Order, Logic) HP
Marfik the Maelstrom . . . . . . . . . . . . . . . . (Chaos, Mayhem, Anarchy)
Mira, Providence of Magic. . . . . . . . . . . . . . (Magic, Mystery, Dreams)
Nashira, Goddess of Nature . . . . . . . . . . . . .(Creation, Growth, Decay)
Sadal, Tempest of Destiny. . . . . . . . . . . . . . . . (Luck, Fate, Storms)
Yed, Elemental Consciousness . . . . . . . . . . . . . . . . . . . (Elements)
Algorab, God of Fear . . . . . . . . . . . . . . . (Fear, Tyranny, Vengeance) H
Dabi, Star of Slaughter. . . . . . . . . . . . . . .(Rage, Hate, Destruction)
Sadr, Goddess of Disease . . . . . . . . . . . . . (Disease, Pain, Suffering)
Sargas the Smiter. . . . . . . . . . . . . . . . . . . . . . .(War, Conquest) H
Thuban, Quintessence of Untruth. . . . . . . . . (Deceit, Intrigue, Betrayal)
Where does it say what these three divisions are? We all have the advantage of playing the game and knowing what is going on; how do you know Marfik, for example, is a "gray" immortal, and how do you know what that even means?
But that's not all. Where is a help file explaining aura
at all? Here's the closest thing we've got:
Quote:
Detect aura will provide basic yet, at times, invaluable information about people, creatures or items encountered in the spell caster's travels. When cast, the caster's eyes will tingle, allowing him or her to see the mystical aura that surrounds all living things and some magically created objects.
Want another problem? Here, take a look at this:
Quote:
A tribunal is an organization dedicated to the governance of a particular
kingdom. Tribunals are responsible for maintaining and upholding the law
within their realms and, in some, governance of the kingdom's citizens.
Membership in these organizations is often by invitation only, as tribunals
are typically on the lookout for qualified applicants, although those wishing
to join may seek out known members of a tribunal to express their interest.
Once the leadership of the tribunal is aware of your interest, you can expect
to be notified about whether you will be accepted or not within two character
years (2 weeks real time). Oaths to the tribunal will be asked before
membership is granted. A tribunal is joined for life. Even if you resign your
position, joining another is nearly impossible as other leaders will not trust
an oathbreaker.
If you are admitted into a tribunal, you are still required to adhere to the
same standards of good roleplay that you displayed to gain admission. Tribunal
channels are to be in-character as well. Tribunal membership is unlimited,
meaning that you may have multiple tribunal characters at a time.
The Kingdom of Uxmal does not have a tribunal.
Where does a well-intended player using fmud from a Facebook link for the first time get any impression that the Ayamaoan Alliance is a "gray faction" from this?
I don't disagree with your sentiments, but the pantheon is creating a landscape where people are getting punished for trying, exploring, or doing things that aren't fairly dissuaded. It's easy to think something is obvious after lots of experience with it.
If there is no gray area, shouldn't we be able to give these help files to any newbie and expect them to be able to fairly act as an immortal? Do you really believe that is currently possible?
You're opening yourself up to allegations of harboring and defending a cookie-cutter elitism by having so many hard-and-fast statements supported by such mushy and subjective documentation.