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Resist Elements
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=24178
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Author:  archaicsmurf [ Mon Sep 02, 2013 6:43 pm ]
Post subject:  Resist Elements

As an auto-skill for lox!

Why didn't I think of it before! Improves come from casting AoE spells while you're in the room.

Author:  grep [ Mon Sep 02, 2013 6:46 pm ]
Post subject:  Re: Resist Elements

I believe in an update, warlocks were given a natural resist to their own spells.

Author:  Dulrik [ Mon Sep 02, 2013 7:00 pm ]
Post subject:  Re: Resist Elements

Nope. Maybe you are misquoting a reference to warlock spells causing impairment, which is completely different but the only thing I can think of where warlocks got some special treatment.

Author:  ninja_ardith [ Mon Sep 02, 2013 7:05 pm ]
Post subject:  Re: Resist Elements

I think warlocks should still lose the spell entirely. Warlocks should be able to put other warlocks in body bags.

Author:  Galactus [ Mon Sep 02, 2013 7:50 pm ]
Post subject:  Re: Resist Elements

ninja_ardith wrote:
I think warlocks should still lose the spell entirely. Warlocks should be able to put other warlocks in body bags.


This goes back to the i-win spells mentality. Not disagreeing with you ardith, I don't think they should lose the spell, but it should never make them immune. Oh, and any trinkets that have it, should be set to as if a novice cast the spell.

Author:  archaicsmurf [ Tue Sep 03, 2013 7:06 am ]
Post subject:  Re: Resist Elements

E-drain wands are looking better as of the last update to necros. Go go lox v lox.

Author:  grep [ Tue Sep 03, 2013 6:57 pm ]
Post subject:  Re: Resist Elements

A good lox requires a certain amount of salt.

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