Shattered Kingdoms

Where Roleplay and Tactics Collide
VOTE NOW!
It is currently Fri Nov 22, 2024 8:23 am

All times are UTC - 8 hours




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Bash and Stance
PostPosted: Mon Nov 04, 2013 10:50 am 
Offline
Mortal

Joined: Sun Jul 25, 2004 5:10 pm
Posts: 426
Location: Rhode Island
SK Character: Walthur
Bash now knocks to neutral stance? -And- it takes PE to switch stances? I'm not a fan. Thoughts?


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 11:53 am 
Offline
Mortal

Joined: Thu Jun 22, 2006 8:43 am
Posts: 2323
SK Character: Airkli
Bash changes stance? News to me.


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 12:05 pm 
Offline
Mortal

Joined: Sun Jul 25, 2004 5:10 pm
Posts: 426
Location: Rhode Island
SK Character: Walthur
AND even missed bashes change stance to neutral. I don't like it.


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 12:45 pm 
Offline
Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
Trip as well.


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 12:49 pm 
Offline
Mortal

Joined: Sat Sep 14, 2013 9:47 pm
Posts: 103
This is a HUGE boost to those two skills. A person in a defensive stance is thrown neutral, and the aggressive person loses attacks and damage. I fail to see the reasoning behind buffing bash in any way. Draining PE switching moods would be a good addition if you could do it while prone. Is there an offset to this buff, or is melee just that much more dominant now?


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 1:21 pm 
Offline
Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
I think its a bug.


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 2:34 pm 
Offline
Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Since when does bash and trip need a buff?

If this was intentional, that's up there with recall costing xps.

Also, this should have been filed under gameplay.


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 3:26 pm 
Offline
Mortal

Joined: Thu May 11, 2006 11:00 pm
Posts: 2767
Location: Pearl Harbor, HI
SK Character: That one guy who pk'd you.
I think spirit hoard just got more awesome.


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 5:53 pm 
Offline
Mortal

Joined: Thu Dec 22, 2005 7:27 am
Posts: 5014
Location: Hiding
Please move to bug discussion.


Top
 Profile  
 
 Post subject: Re: Bash and Stance
PostPosted: Mon Nov 04, 2013 7:20 pm 
Offline
Mortal

Joined: Fri Nov 26, 2004 1:03 pm
Posts: 1593
Location: pyrathia
Tragonis wrote:
I think spirit hoard just got more awesome.


I don't know, In a PvP situation, whoever spirit horde misses can trip/bash me out of defensive and my shaman goes down faster then the twin towers.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 11 posts ]  Go to page 1, 2  Next

All times are UTC - 8 hours


Who is online

Users browsing this forum: Google [Bot] and 118 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group