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 Post subject: lol@hide
PostPosted: Fri Dec 06, 2013 8:04 pm 
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Joined: Wed Jan 30, 2013 5:55 am
Posts: 327
So why is it when I'm hidden, I look at some guy who is sleeping. And even though he is detecting, it steps me out of the shadows? Also when I send tells, but not when I respond on cb or tb channels. Can we make it so stuff like look, tells and the like do not drop hide?


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 Post subject: Re: lol@hide
PostPosted: Fri Dec 06, 2013 8:52 pm 
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Joined: Fri May 10, 2013 5:50 pm
Posts: 222
Location: The Dreamscape.
SK Character: Ivan, Mythros
I agree. It would make sense for hide to work almost the same as invis. If you aren't aggressive or intrusive, you should stay hidden.


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 1:38 am 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Dulrik hates rogues, this is why hide sucks.


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 6:21 am 
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Joined: Tue Dec 25, 2012 3:54 am
Posts: 606
SK Character: Caric
I would just love there to be a separate visible command for hide invis disguise and camo. I enjoy disguise sneaking in and then I wipe my disguise off as I become visible ...


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 7:27 am 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
Improving hide buffs hellions and halflings. I personally feel that hide shouldn't drop on using the look command. Personally I would see parity between gtell, tell, tb, and cb for hide. If one drops you out of hide, they all should. Tells and gtells do have a mana cost, where faction channels do not. If the cost is to reflect the concentration required, then I can understand it bringing you out of hiding. If the cost itself is a big enough of a drawback to using tell, then perhaps faction channels should cause you to drop out of hiding instead of tell/gtell. I don't intend to open the can of worms for faction channels having no cost. I know I kind of seem on the fence about this, but in summary I think that A) all communique and look should not make you drop out of hiding or B) they all should drop you out of hiding and rogues should get a superior "stealth" skill with various facets to accentuate their flavor.


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 7:39 am 
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Joined: Wed Jan 30, 2013 5:55 am
Posts: 327
I'm up for granting two new passive skills to rogues. Stealth to offer a chance certain actions won't drop you out of hide, and nimble giving you other passive buffs against bashing and tripping, maybe even letting you steal thing in combat. Like word of recall vials.


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 9:42 am 
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Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
Vindicator wrote:
So why is it when I'm hidden, I look at some guy who is sleeping. And even though he is detecting, it steps me out of the shadows? Also when I send tells, but not when I respond on cb or tb channels. Can we make it so stuff like look, tells and the like do not drop hide?


It is my experience that cabal and tribunal chatter cause hide to break, so tells are consistent with that. Whether it should be changed or not I really have no opinion on.


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 3:05 pm 
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Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Unless it's been changed, last I checked you only lost hide while looking at people that were higher level than you, so once you hit GM it shouldn't happen anymore.

Maybe I'm misremembering, though. Either way it only affects look. I also found it annoying that mental communication caused hide to break though.


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 3:40 pm 
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Joined: Thu Oct 24, 2013 3:27 am
Posts: 47
Giving orders to a pet also breaks it.


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 Post subject: Re: lol@hide
PostPosted: Sat Dec 07, 2013 5:40 pm 
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Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
Edoras wrote:
Unless it's been changed, last I checked you only lost hide while looking at people that were higher level than you, so once you hit GM it shouldn't happen anymore.

Maybe I'm misremembering, though. Either way it only affects look. I also found it annoying that mental communication caused hide to break though.


Looking at someone with detections takes you out of hide. I actually find that incredibly useful and make a point of looking at people just to know who can see me and who can't.


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