Tragonis wrote:
Dissociate cabal abilities with relics. Let CRS still earn tokens and be a means of victory, but not undo cabal spells and skills. Right now the biggest cabal will win all relics, and already small cabals are forced to play without their abilities. The defeat rp just never happens. Be it because of pride, character ideals, alignment restrictions or unreasonable demands.
This simply isn't accurate. The Midnight Council controls the relic of multiple factions right now and we have maybe three or four active characters, which is definitely less than at least one of the enemy factions whose relic we control.
If cabal abilities are no longer tied to relics, might as well remove CRS entirely. It will devolve into farming tokens, since an enemy gaining tokens is not going to provide the same incentive to defend (or attack) as losing cabal powers.
The last part of your argument is an RP problem, which can be handled by replacing the problematic leadership.