Shattered Kingdoms

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 Post subject: 2 ideas to do with forced movement.
PostPosted: Sun Jul 27, 2014 9:31 pm 
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Mortal

Joined: Tue Dec 25, 2012 3:54 am
Posts: 606
SK Character: Caric
Two simple ideas to make less deadly RP possible.

Drag <target> <direction>.
Action is basically poltergeist works on stunned people or corpses.

The cost is high so you can not use it to easy get around the stealing code in a city. However you can force people out of cities in a non deadly way.

Tribunal force recall <Target>
Forces a stunned target to be recalled as per recall command only the cost comes from the user perhaps at an increase rate to limit abuse.

Both of these are basically for being able to stop stubborn people from forcing you to abuse tribunal powers and help maintain RP. Specially in zhenshi where killing as a guard is a no no.


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 Post subject: Re: 2 ideas to do with forced movement.
PostPosted: Mon Jul 28, 2014 9:50 am 
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Immortal (Inactive)

Joined: Wed Jun 13, 2012 1:14 pm
Posts: 828
SK Character: Sargas
Tribunal force recall? Why not tribunal expel?


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 Post subject: Re: 2 ideas to do with forced movement.
PostPosted: Mon Jul 28, 2014 11:42 am 
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Joined: Thu Apr 14, 2011 10:26 am
Posts: 1252
SK Character: Rolf
I like these ideas!


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 Post subject: Re: 2 ideas to do with forced movement.
PostPosted: Mon Jul 28, 2014 11:58 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Drag has been a feature perpetually at the bottom of my roadmap for the last 15 years or so... but on the roadmap!


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 Post subject: Re: 2 ideas to do with forced movement.
PostPosted: Mon Jul 28, 2014 12:13 pm 
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Mortal

Joined: Fri Jun 07, 2013 7:11 pm
Posts: 1068
Location: Probably Camping Losache
SK Character: Arkex, Chronis, Azoreth, Kyln
I think there should be more commands that can be done to people who are stunned.
Something that can lock them in place while a little bit of rp happens before the final blow is landed.
Example: rogues lift a person up with a knife to their throat. They can say some words or take them as a hostage. Once they are done, they 'finish victim' and finally kill them.
Mode stun.
Combat
'Hostage victim'
Say so and so sends their regards
'Finish victim'


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 Post subject: Re: 2 ideas to do with forced movement.
PostPosted: Tue Jul 29, 2014 1:16 pm 
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Joined: Mon Dec 14, 2009 4:11 pm
Posts: 319
Location: The 316
Trosis wrote:
I think there should be more commands that can be done to people who are stunned.
Something that can lock them in place while a little bit of rp happens before the final blow is landed.
Example: rogues lift a person up with a knife to their throat. They can say some words or take them as a hostage. Once they are done, they 'finish victim' and finally kill them.
Mode stun.
Combat
'Hostage victim'
Say so and so sends their regards
'Finish victim'



2nd backstab kills victim.
rogue says "so and so send their regards"
*walks away*


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