I would be interested in seeing some numbers on the amount of loyalty tokens distributed and by what means they were acquired before coming down with a solid vote on this, particularly with interest in comparing group averages for leadership and roleplaying rewards.
We have something like 58 leadership positions pumping out up to, what, 290 loyalty tokens a month? With tokens being irredeemable on characters that earn them, the system doesn't seem to encourage sustained high-quality presence. It instead promotes rolling snowflakes while not logging into leader characters, naturally contributing to absentee leaders. This impact would not be meaningful if we were to see more than 300 reward tokens monthly pumped out over the course of the last year.
In either case, I don't think it would be a terrible idea to give away 80 tokens to everyone this fall break: the last bonanzas haven't had any events announced for them, so it would bridge a certain gap in buzz factor.
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