jreid_1985 wrote:
Im all for giving them dodge and even parry, but its not likely to happen.
Parry is an interesting thought, but that would mean they would put them at an arguably equal footing in the number of defensive skills that Paladins and Hellions have. In my opinion, the Holy and Unholy warriors of the gods should always win out on paper in terms of what martial training they went through as an RP standpoint. It all depends how "battle priesty" Dulrik envisions the SK priest, if at all.
Game mechanic wise as it is right now, the priest is geared towards not even wielding weapons at all at Grandmaster. They are more used to brandish staves and cast his or her spells, unless we wish to change that to something like the traditional AD&D cleric. Something to consider is that even if parry were added, out of their current kit they have dagger, staffs, maces and flail, and flail is a no-parry weapon leaving them only three types to work with.