ninja_ardith wrote:
There's a huge change in playstyle for a mercenary going to aggressive or defensive stance. This affects all warriors and favors the approach of only going for massive damage output.
Characters are not forced from aggressive to defensive, nor defensive to aggressive. It's going from defensive/aggressive to neutral, which is not as nearly so drastic a change as going from hedgehog to neutral. Playstyle for people going defensive or aggressive is as much in equipment and specialization as it is the stance. Stance is a nominal improvement compared to equipment choices - so no, this does not favor or punish any specific build. It nerfs them both equally, but absolutely minimally compared to what swashbucklers get taken for.
Yes, this is a mild issue for all warriors, but let's be real: swashbucklers don't get specialization or equipment change options in that way. Their stances were designed to balance them. Stance differences between aggressive/defensive and neutral for mercs/barbs are completely secondary (and minor) compared to equipment and specialization choice - which they have the freedom to make beyond what a swashbuckler can.