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Deep-elf necromancy
https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=25666
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Author:  Doobert [ Sun May 03, 2015 8:59 am ]
Post subject:  Deep-elf necromancy

Okay, so yeah I was gone for a while and haven't really been back too long. But since when did the IMMs remove deep-elves as potential necromancers? I know the 25 int must be crazy when it comes to spells, but come on.

Edit: If spellcasters are gonna get wimped, so should melee.

Author:  Dulrik [ Sun May 03, 2015 10:09 am ]
Post subject:  Re: Deep-elf necromancy

We didn't. But as always, you must choose diabolic to have the option to be a necromancer. It's also an advanced class, so you can't pretend to be a newbie.

Author:  Cordance [ Sun May 03, 2015 1:41 pm ]
Post subject:  Re: Deep-elf necromancy

Necromancy also get hidden behind the "advanced" ghosting (you have to answer no to are you a new player).
This was added in to make it harder for new players to end up in a hopeless situation. Necromancers are a hard class to play and one where you are expected to be targeted from low levels in PK. There are no real "Safe times" as a necromancer. There are other options that are not around for new players I believe dwarf priest is another such option. It also goes hand in hand with the loyalty point extension of options for race class combinations.

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