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Deep-elf necromancy https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=25666 |
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Author: | Doobert [ Sun May 03, 2015 8:59 am ] |
Post subject: | Deep-elf necromancy |
Okay, so yeah I was gone for a while and haven't really been back too long. But since when did the IMMs remove deep-elves as potential necromancers? I know the 25 int must be crazy when it comes to spells, but come on. Edit: If spellcasters are gonna get wimped, so should melee. |
Author: | Dulrik [ Sun May 03, 2015 10:09 am ] |
Post subject: | Re: Deep-elf necromancy |
We didn't. But as always, you must choose diabolic to have the option to be a necromancer. It's also an advanced class, so you can't pretend to be a newbie. |
Author: | Cordance [ Sun May 03, 2015 1:41 pm ] |
Post subject: | Re: Deep-elf necromancy |
Necromancy also get hidden behind the "advanced" ghosting (you have to answer no to are you a new player). This was added in to make it harder for new players to end up in a hopeless situation. Necromancers are a hard class to play and one where you are expected to be targeted from low levels in PK. There are no real "Safe times" as a necromancer. There are other options that are not around for new players I believe dwarf priest is another such option. It also goes hand in hand with the loyalty point extension of options for race class combinations. |
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