FinneyOwnzU wrote:
after the nerf to racial mp, halflings and elves are dumpster tier cuz their stat distribution is bad. deep-elf has omniscient int as a major draw and sprites have innate flight, which is still useful in a lot of situations. the reflex change to prone was a gross over nerf / over adjustment to bash and trip, but that's what happens when u get no input from the player base before u make a major change like that.
I disagree with the assertion on elves. Halflings have always been terribad for the blunt weakness, but with the high dexterity stat elves are one of the least likely to get knocked prone. They also have strong charm resistance which removes one I win skill from the pool. Elf bard for instance with their high charisma in the current game environment are going to enjoy a huge advantage.
Notably in the dreamscape where the NPCs violate characters for fun, I enjoyed such a massive advantage in tanking for having a bonus to racial mp, which hasn't changed.
Warlocks were trash tier for lightning/cold/fire being nerfed by racial damage resistance. If you died as a race that was strong to damage spells, then your parents should have received instructions on how to love you less.