Cordance wrote:
As far as the item itself.
Griffons = sub optimal.
kid there r lots of races that are r sub optimal, so by ur logic there should be overpowered, scripted gear for them too. griffons r bad, but centaurs are equally as bad and minotaurs r actually worse. werttrew put a lot of overpowered gear in his areas that eventually got nerfed - the change to this particular item was long over due.
Cordance wrote:
However there is a cabal spell that lets you avoid a lot of fights completely. Which means faster travel. Because in most PvE content it is time that is the problem not the challenge of the fight itself.
or u could compare that to the fist, which will mow down those same encounters with ease instead of skipping them. the midnight council ability ur talking about is not even that useful cuz a lot of stuff in the dreamscape and outer planes can see right through it. and it's horribly bad in any mixed group cuz then u rekt the non midnight council characters, if u use it during combat.
nearly forgot to mention that a
lot of the stuff u encounter in both the dreamscape and outer planes doesn't actually spawn until u enter the room, which means that u can't see it with the look command to know that u should use the aforementioned cabal ability ahead of time. if ur just blindly using it every time you move, ur not going to move faster than u would without using it cuz of cast time and mana issues - it will just make ur trip take longer.
but none of that is really relevant - apples and oranges - cuz ur attempting to compare what was previously a grossly overpowered piece of gear with cabal abilities. but to make it even more absurd, ur not even accounting for the fact that griffons can join factions and get access to cabal abilities, too. abilities that r just as good, if not better, than the midnight council ability u keep mentioning.