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Current GRP https://shatteredkingdoms.org/forums/viewtopic.php?f=22&t=26370 |
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Author: | Ajon [ Fri Jul 14, 2017 4:02 am ] |
Post subject: | Current GRP |
A question concerning kills. Is it just tracking the road zombies, or other zombies like in the bastion, Tlaxcala, and anywhere else that was/is infected? |
Author: | Algorab [ Fri Jul 14, 2017 4:42 am ] |
Post subject: | Re: Current GRP |
Ajon wrote: A question concerning kills. Is it just tracking the road zombies, or other zombies like in the bastion, Tlaxcala, and anywhere else that was/is infected? There will be some more detail later this evening when it officially fully launches, however... It will be tracking specifically any undead that you kill, and use an item to destroy the corpse after. The item has infinite uses, and can be worn on your wrist. It will also give you a rough estimate of the number of zombies that still need to be dealt with to clear the roads permanently. |
Author: | Ajon [ Fri Jul 14, 2017 8:44 am ] |
Post subject: | Re: Current GRP |
Quick question. So the vambrace. We have pretty much cleared out the bastion, tower of the rose, and a good portion of the paladin camp, but it still gives the same estimate. I wasn't sure if it wasn't counting them or if it has larger intervals and doesn't count down. |
Author: | Algorab [ Fri Jul 14, 2017 9:48 am ] |
Post subject: | Re: Current GRP |
Ajon wrote: Quick question. So the vambrace. We have pretty much cleared out the bastion, tower of the rose, and a good portion of the paladin camp, but it still gives the same estimate. I wasn't sure if it wasn't counting them or if it has larger intervals and doesn't count down. I'm not currently in a position to see what you're doing to verify, but as long as you are properly using the "STRIKE" command to destroy the undead corpses it should increment properly. I previously said rough estimate, because the count you receive rounds to the hundredths place, so depending on the number you've destroyed it is quite possible you're still seeing the same number. |
Author: | fridgeraider [ Fri Jul 14, 2017 9:59 am ] |
Post subject: | Re: Current GRP |
Where do we start? |
Author: | Algorab [ Fri Jul 14, 2017 10:11 am ] |
Post subject: | Re: Current GRP |
fridgeraider wrote: Where do we start? The start actually hasn't officially happened yet, I just happened to be online in the wee hours of the morning and figured I would use the person who was already posting about it on the forums as an in-the-wild bug tester. Already, we have made a few changes to things to help make things more clear in the final revision for everyone(no longer approximate, it'll be a straight count). Once officially launched, there will be a note posted and their camp will be along the road in Uxmal. There will also be a recruiter within the newbie area with a portal to take you directly there. I would expect everyone to have access in the next few hours at the latest, but a few of the features may not be fully implemented until this evening. |
Author: | fridgeraider [ Fri Jul 14, 2017 10:18 am ] |
Post subject: | Re: Current GRP |
Ah, ok thanks! It was sounding like it started. |
Author: | Algorab [ Fri Jul 14, 2017 10:23 am ] |
Post subject: | Re: Current GRP |
fridgeraider wrote: Ah, ok thanks! It was sounding like it started. The bonus experience actually has, and I don't actually expect it to be much longer. The pantheon is really ready to be rid of these zombies, and will be helping me get the final touches done much faster. |
Author: | Ajon [ Fri Jul 14, 2017 10:28 am ] |
Post subject: | Re: Current GRP |
Hopefully they are fat bags of XP and I can get to Mentor just by killing these zombies . A man can hope. |
Author: | fridgeraider [ Fri Jul 14, 2017 5:34 pm ] |
Post subject: | Re: Current GRP |
Algorab wrote: fridgeraider wrote: Where do we start? The start actually hasn't officially happened yet, I just happened to be online in the wee hours of the morning and figured I would use the person who was already posting about it on the forums as an in-the-wild bug tester. Already, we have made a few changes to things to help make things more clear in the final revision for everyone(no longer approximate, it'll be a straight count). Once officially launched, there will be a note posted and their camp will be along the road in Uxmal. There will also be a recruiter within the newbie area with a portal to take you directly there. I would expect everyone to have access in the next few hours at the latest, but a few of the features may not be fully implemented until this evening. It doesn't appear to be a straight count, at least not yet. The tally hasn't changed for me at all yet. |
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