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 Post subject: [Elf Pal] [None] Melhisethech Ammos, Knight of Truth.
PostPosted: Sun Apr 06, 2008 11:23 am 
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Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
It was long delayed, I practically forgot about this char but it was his time to go.

Melhisethech, was a stray elf who grew up alone, practically like a beast within the Zhang desert. He was little more than a savage for the first years of his life until the hunter became hunted. A naj trailed him and hunted him, the young elf sought refuge to the Temple at the edge of the Desert, a place he dared not go near. There, the priests took him under their protection, taught him how to speak and be civil and showed him a basic prayer to the Lord of Truth that would help him mend small wounds in case he was harmed again. Either by instinct, or by calling, the young elf found himself returning to that place ever so often seeking the company of the priests who spoke to him about the world as well as the Virtues of Truth. When he was ready, she was ushered towards the nearby city of Nerina where he was told to seek sir Yaubl. Upon doing so he was invested into the faith of Truth. Going as a squire under Sir Wortsenawl learned a LOT about Truth and the faith in General and a while after he was named Knight of Truth.

Later in his days, as his mentor neared his final days, a tournament was held for the Champion of Paladins. Being quite the peaceful type he declined to participate only to be asked to fight in his mentor's place. Following that and having no personal motive, he won the tournament, being named to his great distaste a 'hero' among Paladins.
He was invited to join all the secret organizations of the light, as well as the guard of cities of Exile Sith'a'niel and Nerina but refused in fear of other duties would distract him from his Lord.
In all he was not as clever, more of a simple minded man who tried to see good in everyone.


Other memorable moments were (in short)
Being challenged by some priest for his symbol while he was only an expert (the priest being Grand Master) and besting him.
Defending Sith'a'niel against necromancer attacks.
Fighting with Aelraen against some imperial warlock and his allies refusing to loot the victim as that would not be 'honorable'
Defending the city of Nerina from hordes of deep-elf brought to cause havoc from some evil sorceror.
Helping the fist restore their collapsed monastery.

(I realize that none of the above was something actually memorable, but these were all very memorable moments.)

I would like to thank (I am bound to forget many), Wortsenawl and Vardhelm for wonderful RP moments, Aelraen who understood in the end why I would not loot that warlock, Linarumien for the elf rp :P, Yaubl for teaching me the basics of Truth, whoever was in charge of the Truth faith for all those short moments (and the immstaff for withstanding my prayers)


Stats and scores:
Code:
score

 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
 o [Scores] Melhisethech, Ammos, Knight of Truth.                            o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o    Status: Grand Master(1)   Race: Elf              Class: Paladin        o
 o   Kingdom: Zhenshi          Cabal: Independent                            o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o     Coins: zero                                                           o
 o  Carrying: 2/17 items                    Load: 20.9/275.0 pounds          o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o    Health: Excellent       Mental: Pulsating     Physical: Fresh          o
 o Attribute points: 0        Wimpy:   0 percent    Mode: Kill/neutral       o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o You are standing.                                                         o
 o You are very close to half-way to the next level.                         o
 o You have played 357 hour(s) so far.                                       o
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo

attr

 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
 o [Attributes] Melhisethech Ammos, Knight of Truth.                         o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o    Status: Grand Master(1)   Race: Elf              Class: Paladin        o
 o       Age: 168                Sex: Male              Size: Medium         o
 o Alignment: Principled   Handiness: Left handed   Religion: Dulrik         o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o       STR: Powerful           INT: Brilliant          WIS: Clever         o
 o       DEX: Nimble             CON: Durable            CHA: Influential    o
 o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
 o Carrying capacity: 17 items with a maximum weight of 275.0 pounds.        o
 oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo

skill

Innate    - sneak              (mastered)   
Amateur   - spear              (superb)      dagger             (average)     
            flail              (superb)      mace               (very good)   
            polearm            (superb)      sling              (not learned)
            sword              (mastered)    rescue             (superb)     
            shield block       (mastered)    swim               (superb)     
            taslamaran tongue  (superb)      uxmaln tongue      (superb)     
            zhensh tongue      (mastered)    empire tongue      (superb)     
            aghelian tongue    (poor)        sylvan tongue      (mastered)   
            firmyrn tongue     (bad)         deep tongue        (superb)     
            zhensh writing     (mastered)    sylvan writing     (very good)   
Novice    - parry              (superb)      second attack      (mastered)   
Initiate  - combat casting     (mastered)    self defense       (very good)   
Apprentice- disarm             (mastered)    enhanced damage    (mastered)   
Journeyman- third attack       (mastered)    fast healing       (superb)     
Veteran   - crossbow           (not learned) endurance          (superb)     
Expert    - dodge              (mastered)    meditation         (mastered)   

spel

Innate    - detect magic        (mastered)   
Amateur   - armor               (superb)      bless               (superb)     
            cure light          (mastered)    refresh             (superb)     
Novice    - call armor          (very good)   create water        (very good)   
            cure blindness      (very good)   cure deafness       (good)       
            cure disease        (very good)   detect invis        (very good)   
Initiate  - cure serious        (superb)      flamestrike         (superb)     
            frenzy              (good)        identify            (superb)     
Apprentice- create food         (superb)      know alignment      (good)       
            protection          (superb)      remove curse        (very good)   
Journeyman- cure critical       (superb)      spear of faith      (mastered)   
Veteran   - locate object       (superb)      sanctuary           (superb)     
Expert    - bolt of glory       (mastered)    detect aura         (very good)   
Mentor    - holy word           (superb)      word of recall      (superb)     


It's been fun. I only wish I could keep him more and do more stuff with him but he felt so.. outdated. At least I got to pass the hero's amulet before dieing. (thanks for the RP)

Code:
say For Truth! For Honor! For Discipline! My Lord may your Name be eternally praised!
You exclaim 'For Truth! For Honor! For Discipline! My Lord may your Name be eternally praised!'

{HP:100%} {ME: 84%} {PE:100%} gd zero Altar Room
>
delete
You disband the group.
Alas, all good things must come to an end.
You release all your spells.


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 Post subject:
PostPosted: Sun Apr 06, 2008 8:55 pm 
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Mortal

Joined: Tue May 31, 2005 8:29 pm
Posts: 616
Location: 25^N, 18^W
Bloody honorable paladins. Aelraen wanted nothing but the stolen shield with the emblem of his tribe. I remember the Sith defense too. I was fighting a necromancer and Varloch when I saw a low level paladin coming, charging, finishing Varloch and the wounded necro. It was really funny. Flawless rp so it's a shame you didn't spend more time on him. He could be one of the best paladins.


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PostPosted: Sun Apr 06, 2008 9:32 pm 
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Mortal

Joined: Sat Feb 16, 2008 12:25 pm
Posts: 132
From the RP I saw of him in logs, I thought he was awesome. Too bad we never interacted much, if at all, in character.


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PostPosted: Sun Apr 06, 2008 11:08 pm 
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Mortal Contributor

Joined: Tue Sep 14, 2004 1:02 am
Posts: 1585
Location: Over the hills and far away.
SK Character: Elriorith/Enfaustina/Nimolthar
I enjoyed every interaction I had with him with both Kalaron and Elriorith.

Good job, well played. Good luck with your next.


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PostPosted: Sun Apr 06, 2008 11:18 pm 
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Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
I really enjoyed our 1-2 interactions with Oraeus. Nice work, good luck with your next.


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 Post subject:
PostPosted: Mon Apr 07, 2008 2:31 am 
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Mortal Contributor

Joined: Thu Jun 01, 2006 2:50 pm
Posts: 789
Location: UK
SK Character: That'd be telling
Great character and yeah, Mel might have been a little upset at being crowned 'Hero', but you sure as hell weren't. Good times, good times... good luck with the next.


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PostPosted: Mon Apr 07, 2008 1:58 pm 
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Mortal

Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
As a witness to Melhisethech's final hours I can state that I'm sorry I did not get to interact with this character more. He seemed very well played and portrayed.

Good luck with your next.

P.S. That GM priest you killed was Garanol's priest Tahira and I was there when it happened, it was freakin hilarious.


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