It was long delayed, I practically forgot about this char but it was his time to go.
Melhisethech, was a stray elf who grew up alone, practically like a beast within the Zhang desert. He was little more than a savage for the first years of his life until the hunter became hunted. A naj trailed him and hunted him, the young elf sought refuge to the Temple at the edge of the Desert, a place he dared not go near. There, the priests took him under their protection, taught him how to speak and be civil and showed him a basic prayer to the Lord of Truth that would help him mend small wounds in case he was harmed again. Either by instinct, or by calling, the young elf found himself returning to that place ever so often seeking the company of the priests who spoke to him about the world as well as the Virtues of Truth. When he was ready, she was ushered towards the nearby city of Nerina where he was told to seek sir Yaubl. Upon doing so he was invested into the faith of Truth. Going as a squire under Sir Wortsenawl learned a LOT about Truth and the faith in General and a while after he was named Knight of Truth.
Later in his days, as his mentor neared his final days, a tournament was held for the Champion of Paladins. Being quite the peaceful type he declined to participate only to be asked to fight in his mentor's place. Following that and having no personal motive, he won the tournament, being named to his great distaste a 'hero' among Paladins.
He was invited to join all the secret organizations of the light, as well as the guard of cities of Exile Sith'a'niel and Nerina but refused in fear of other duties would distract him from his Lord.
In all he was not as clever, more of a simple minded man who tried to see good in everyone.
Other memorable moments were (in short)
Being challenged by some priest for his symbol while he was only an expert (the priest being Grand Master) and besting him.
Defending Sith'a'niel against necromancer attacks.
Fighting with Aelraen against some imperial warlock and his allies refusing to loot the victim as that would not be 'honorable'
Defending the city of Nerina from hordes of deep-elf brought to cause havoc from some evil sorceror.
Helping the fist restore their collapsed monastery.
(I realize that none of the above was something actually memorable, but these were all very memorable moments.)
I would like to thank (I am bound to forget many), Wortsenawl and Vardhelm for wonderful RP moments, Aelraen who understood in the end why I would not loot that warlock, Linarumien for the elf rp
, Yaubl for teaching me the basics of Truth, whoever was in charge of the Truth faith for all those short moments (and the immstaff for withstanding my prayers)
Stats and scores:
Code:
score
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Scores] Melhisethech, Ammos, Knight of Truth. o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Elf Class: Paladin o
o Kingdom: Zhenshi Cabal: Independent o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Coins: zero o
o Carrying: 2/17 items Load: 20.9/275.0 pounds o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Health: Excellent Mental: Pulsating Physical: Fresh o
o Attribute points: 0 Wimpy: 0 percent Mode: Kill/neutral o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o You are standing. o
o You are very close to half-way to the next level. o
o You have played 357 hour(s) so far. o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
attr
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
o [Attributes] Melhisethech Ammos, Knight of Truth. o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Status: Grand Master(1) Race: Elf Class: Paladin o
o Age: 168 Sex: Male Size: Medium o
o Alignment: Principled Handiness: Left handed Religion: Dulrik o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o STR: Powerful INT: Brilliant WIS: Clever o
o DEX: Nimble CON: Durable CHA: Influential o
o===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===-===o
o Carrying capacity: 17 items with a maximum weight of 275.0 pounds. o
oOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOoOOOo
skill
Innate - sneak (mastered)
Amateur - spear (superb) dagger (average)
flail (superb) mace (very good)
polearm (superb) sling (not learned)
sword (mastered) rescue (superb)
shield block (mastered) swim (superb)
taslamaran tongue (superb) uxmaln tongue (superb)
zhensh tongue (mastered) empire tongue (superb)
aghelian tongue (poor) sylvan tongue (mastered)
firmyrn tongue (bad) deep tongue (superb)
zhensh writing (mastered) sylvan writing (very good)
Novice - parry (superb) second attack (mastered)
Initiate - combat casting (mastered) self defense (very good)
Apprentice- disarm (mastered) enhanced damage (mastered)
Journeyman- third attack (mastered) fast healing (superb)
Veteran - crossbow (not learned) endurance (superb)
Expert - dodge (mastered) meditation (mastered)
spel
Innate - detect magic (mastered)
Amateur - armor (superb) bless (superb)
cure light (mastered) refresh (superb)
Novice - call armor (very good) create water (very good)
cure blindness (very good) cure deafness (good)
cure disease (very good) detect invis (very good)
Initiate - cure serious (superb) flamestrike (superb)
frenzy (good) identify (superb)
Apprentice- create food (superb) know alignment (good)
protection (superb) remove curse (very good)
Journeyman- cure critical (superb) spear of faith (mastered)
Veteran - locate object (superb) sanctuary (superb)
Expert - bolt of glory (mastered) detect aura (very good)
Mentor - holy word (superb) word of recall (superb)
It's been fun. I only wish I could keep him more and do more stuff with him but he felt so.. outdated. At least I got to pass the hero's amulet before dieing. (thanks for the RP)
Code:
say For Truth! For Honor! For Discipline! My Lord may your Name be eternally praised!
You exclaim 'For Truth! For Honor! For Discipline! My Lord may your Name be eternally praised!'
{HP:100%} {ME: 84%} {PE:100%} gd zero Altar Room
>
delete
You disband the group.
Alas, all good things must come to an end.
You release all your spells.