Stats and Desc wrote:
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o [Attributes] Marietta Goodfoot - Little Priestess o
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o Status: Grand Master(1) Race: Halfling Class: Priest o
o Age: 43 Sex: Female Size: Small o
o Alignment: Diabolic Handiness: Left handed Religion: Thuban o
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o STR: Weak (8) INT: Genius (21) WIS: Wise (19) o
o DEX: Limber (9) CON: Healthy (15) CHA: Dynamic (22) o
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o Carrying capacity: 13 items with a maximum weight of 175.0 pounds. o
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8 mana, 6 art, 0 hp trains
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o [Scores] Marietta, Goodfoot - Little Priestess o
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o Status: Grand Master(1) Race: Halfling Class: Priest o
o Kingdom: Empire Cabal: Independent o
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o Coins: 4 gold, 3 silver, 8 copper o
o Carrying: 9/13 items Load: 123.7/175.0 pounds o
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o Health: Excellent Mental: Pulsating Physical: Fresh o
o Attribute points: 0 Wimpy: 50 percent Mode: Kill/neutral o
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o You may advance to the next level. o
o You have played 408 hour(s) so far. o
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This pretty halfling's most noticeable trait is her curly hair, which has
a healthy shine to it. The strawberry-blonde ringlets frame her round face
and reach her shoulders. Long lashes adorn her bright blue eyes, which peek
out from either side of a button nose. Her soft-looking skin is fair, but
her cheeks are rosy. She is slender, and stands at about three-and-a-half
feet in height. This child-like halfling's girlish figure has only barely
noticeable curves.
Life story wrote:
Marietta was born in Taslamar to two followers of Aludra. Her parents were distraught by the baby’s diabolic alignment, and chose to move away to somewhere isolated to raise her. They hoped that through their love, the child would be transformed and have a lighter aura as an adult. The family moved to the Von Eisenfaust woods, and built a humble home not far from the gypsy camp. Here, Marietta was instructed in the ways of love and compassion, and her parents tried to guide her down a path of the light. Marietta, like most children, wanted very much to please her parents, and wanted to be the “good girl” they asked her to be. She found it to be incredibly difficult to be the girl her parents wanted her to be. She enjoyed capturing small animals in the forest and torturing them, delighting in their anguished screams and whimpers. Her parents were horrified by this behavior and tried to keep her from engaging in it. Marietta was able to resist her nature for only so long before she would return to her evil ways, though. Marietta was almost as upset about her evil nature as her parents were. She wanted desperately to make them happy, but was never able. She could see the horror in her mother’s eyes, and the disdain in her father’s voice.
When she was twelve years old, Marietta had a dream. In it, Thuban appeared to her and told her that he was her real father. He told her that she should stop trying to appease her false parents, who would never accept her. He told her she was beautiful and perfect just the way she was, and that he was proud of her for not letting her false parents pollute her beautiful aura with light. He told her to kill her false parents, and follow the path of deception. Marietta contemplated this dream but did not act on it. The dream repeated several times over the course of a few years, however, and eventually she killed her parents in their sleep. She sat on the corpses and smiled happily at the ghosts, clapping her hands together in delight, thrilled by her first real murder. Destroyed by their daughter’s actions, her parents lacked the will to return to life. Thuban appeared to her and told her that she was the best little girl, and that she would get to stay that way forever, never aging.
Marietta spent the next decade learning more about Thuban and trying to become a priestess. It was not until she was twenty-six that she stumbled upon Kytar and began making actual progress in her training. She quickly attained the rank of grandmaster. In her travels she met a member of the Hammer of Light, Paedrig, who cast her aside and insulted her even though she was young, and very polite to him. This helped lead her to join the midnight council. She sought the power of the eastern council, and also wanted to stamp out the light-hearts who so infuriated her with their self-righteousness and reminded her of her parents.
Marietta helped build the midnight council into the most powerful faction in the realms, and stomped out all hopes at resistance. She was never a leader of the faction, but during the years she was a member, the council and its allies experienced many resounding victories and only a couple of defeats. As the battles grew more and more boring and less and less challenging, Marietta retired from the council, satisfied that she had successfully sent everyone on her “naughty list” to the afterlife. She spent the rest of her life in commune with her lord, but mostly abstained from battle. Impressed with her service, Thuban offered her a life as another being in the shadow realm, where she could learn secrets that eluded her as a mortal. She gladly accepted and committed herself to the Void.
About the character wrote:
Marietta maintained the personality of a small, cute child. She genuinely delighted in hugs, and would often burst out in fits of giggles. She also had a sadistic and evil streak, obviously, and enjoyed murdering, torturing, and manipulating others. She often tried to gain the acceptance from others that her parents never gave her. She wanted to have lots of “friends,” though her diabolic nature kept her from ever really understanding what a friend was. She loved it when she was recognized as cute, and loved it when others doted on her and paid attention to her. She was also power-hungry. Marietta enjoyed tricking people, but very rarely did she actually outright lie. She would wear symbols of different religions, but if anyone asked, she would tell them she followed Thuban. Marietta viewed lying as a sacred act, and would never lie over something trivial. Nor would she tell a lie in which she would be caught. She explained to some people that by behaving honorably and sticking to her word most of the time, she was better able to pull of subtle deceptions without anyone learning of her betrayal.
OOC thoughts wrote:
I considered not posting an afterlife for this character, just because I was so unpopular while I played her. Edoras will whine about me logging out to avoid voodoo, someone will bring up my mentor-gank against Trag, and then a bunch of people will point out that while playing her, my player courtesy was way below what I extended to others while playing Rorey. Ultimately, I decided to post an afterlife because I put a lot of effort into this character, I had a ton of fun playing her, and I think she is one of my better creations in SK in terms of pvp, rp, and pve. I don’t know whether or not her overall contribution was positive, but I think she deserves an afterlife.
I’m also not going to address any of these complaints here because I’ve already dealt with them in other threads to my satisfaction. The only critique I never bothered responding to was when I chose not to engage Veremas or w/e his name was. Truth is I had woken up a few minutes before, it was cold in my room, my vision was blurry and my hands were shaking, I had no weapon for my guard, and I had class in a few minutes. I chose to avoid directly engaging the dude, which was a pretty good call, and elected just to murder his tribunal guard. This seemed sufficient because he was not wanted, and was just looking for a cheap gank (if he had been spawning law NPCs, I’d have had to respond to him). In retrospect, I probably didn’t need a weapon for the Giant legionnaire. He could probably have gotten the job done bare-handed.
When I stopped playing Rorey, I didn’t rule out a possible return to SK, but at the time it seemed very unlikely because I knew that the pcount would have to increase dramatically for me to be interested in coming back. I came back to SK with Marietta because there were PK logs being posted every single day. The pcounts were high, and there was a lot of action to be had. I am glad I got the chance to play the priest class. It is a very good class, and it was my first attempt at a support class (it’s awesome when you have allies). I did not keep track of my kills, but Marietta's only death after GMing was when Narlen killed her in her sleep. I am also glad I got to play in what was, in my opinion, the most dominant faction in SK since I started playing the game. I am once again “leaving” SK, but I am not naïve enough to declare myself done with the game for good. As of right now, I am not planning on coming back, though. I enjoy trolling the forums too much to quit that, at least for now.
I am not thanking people individually, but thank you to everyone who interacted with this character, and thank you to the IMMs for making it all possible.
This is me deleting. It also shows my typical rez RP:
Typical Marietta Rez RP wrote:
>
Someone tells you 'Excuse me. I've heard that you are a priestess capable of resurrections. Is this true?'
[HP:100%] [ME: 64%] [PE:100%]
>
c 'spirit s'
You start to concentrate.
[HP:100%] [ME: 64%] [PE:100%]
>
You utter the words, 'gsufuh guoph'.
Your eyes tingle.
[HP:100%] [ME: 63%] [PE:100%]
>
speak tas
You start to speak taslamaran tongue.
[HP:100%] [ME: 63%] [PE:100%]
>
reply Yes!
You reply to Jayvan 'Yes!'
[HP:100%] [ME: 66%] [PE:100%]
>
Jayvan replies 'Would you ask a prayer on my behalf?'
[HP:100%] [ME: 66%] [PE:100%]
>
reply Sure!
You reply to Jayvan 'Sure!'
[HP:100%] [ME: 66%] [PE:100%]
>
c word
You start to concentrate.
[HP:100%] [ME: 66%] [PE:100%]
>
You utter the words, 'xafe ay candusqarr'.
A circle of stones
You are standing in the midst of short grass and small shrubs
ppp in the plains of the Empire of the Bright Star. There are some
p*p short, windblown trees nearby. A large circle here has been
bb\ cleared of vegetation, leaving a well-trod space of dirt and
rock. Several trails wind through the plains away from here.
It's mostly clear, hot, and there is absolutely no wind.
Obvious exits: n e s w nw ne sw se
A set of rune-inscribed stones frame the center of the clearing here.
[HP:100%] [ME: 63%] [PE: 52%]
>
The day has begun.
[HP:100%] [ME: 63%] [PE: 52%]
>
c resurr jayvan
You start to concentrate.
[HP:100%] [ME: 63%] [PE: 52%]
>
i
eq
The stones glow eerily...
A glowing portal snaps into existence in the midst of the stones!
It's nice and warm out.
[HP:100%] [ME: 65%] [PE: 71%]
>
You utter the words, 'candusgjfcandusqnn'.
You have resurrected Jayvan!
[HP:100%] [ME: 36%] [PE: 71%]
> You are carrying:
Nothing.
[HP:100%] [ME: 36%] [PE: 71%]
> You are using:
<worn on body> (Glowing) a tailored silk blouse (superb)
[HP:100%] [ME: 36%] [PE: 71%]
>
l jay
Before you is a Male Halfling that exudes a a very calm, flowing and aware aura. Whilst nothing out of the ordinary for a Male Halfling you do notice that he is slightly taller then the majority of his race. His hair is a light, wispy dark brown and his eyes a deep shade of green. There is very little that sets this halfling apart from others of his race and when you look at him you get that feeling as if you have seen others that look just like him before.
Overall, Jayvan looks pretty hurt.
[HP:100%] [ME: 36%] [PE: 71%]
>
l
A circle of stones
You are standing in the midst of short grass and small shrubs
ppp in the plains of the Empire of the Bright Star. There are some
p*p short, windblown trees nearby. A large circle here has been
bb\ cleared of vegetation, leaving a well-trod space of dirt and
rock. Several trails wind through the plains away from here.
It's mostly clear, hot, and there is absolutely no wind.
Obvious exits: n e s w nw ne sw se portal
(Glowing) A mystical red portal flickers in the midst of the stones.
A set of rune-inscribed stones frame the center of the clearing here.
Jayvan (a fluent male half-elf) is here.
[HP:100%] [ME: 36%] [PE: 71%]
>
delete
Type delete again to confirm this command.
WARNING: this command is irreversible.
Typing delete with an argument will undo delete status.
[HP:100%] [ME: 36%] [PE: 71%]
>
delete
Alas, all good things must come to an end.
You release all your spells.
--- Disconnected on Tuesday, January 31, 2012, 10:11 PM ---
--- Connected for 0 days, 0 hours, 9 minutes, 50 seconds. ---
--- Received 1848 lines, sent 128 lines.
--- Output buffer has 1985/500000 lines in it (0.4% full).
--- Matched 15 triggers, 0 aliases, and 0 timers fired.
--- Connected on Tuesday, January 31, 2012, 10:11 PM ---