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 Post subject: Pobop/Jumei
PostPosted: Thu Oct 26, 2017 2:19 pm 
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Mortal

Joined: Tue Nov 29, 2016 10:36 am
Posts: 39
Landed in the sky. Whoops. GG.


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 Post subject: Re: Pobop/Jumei
PostPosted: Fri Oct 27, 2017 2:13 am 
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Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
But why?


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 Post subject: Re: Pobop/Jumei
PostPosted: Fri Oct 27, 2017 3:55 am 
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Joined: Tue Nov 29, 2016 10:36 am
Posts: 39
It's a good way to end things. Between reports of hoarding doing nothing to mechanics that should have been removed, I'd rather play something else. In IC terms, my character accidentally released flight and plummeted to his death despite being able to cast fly at any point. In OOC terms, I just set myself up for a 3-5 hour loot hunt. No thanks.

PS - Ephialtes kit sucks. You don't need 30+ WP and 0 FT/RF.


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 Post subject: Re: Pobop/Jumei
PostPosted: Fri Oct 27, 2017 5:06 am 
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Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
Well since this is not a joke, I am really saddened to see you go. You were one of the people that I wanted to see on the who list every time.

Maybe you did not find what you were looking for, but I surely did have some fun with you and all your characters.


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 Post subject: Re: Pobop/Jumei
PostPosted: Fri Oct 27, 2017 6:54 am 
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Joined: Wed Mar 27, 2002 8:10 pm
Posts: 549
Location: In front of my computer.
Morovik wrote:
Well since this is not a joke, I am really saddened to see you go. You were one of the people that I wanted to see on the who list every time.

Maybe you did not find what you were looking for, but I surely did have some fun with you and all your characters.


Yep, even though it's only been a short time since I've been around it has been fun every time your characters were on.


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 Post subject: Re: Pobop/Jumei
PostPosted: Fri Oct 27, 2017 10:37 am 
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Joined: Fri Oct 10, 2014 2:22 pm
Posts: 455
I liked Jumei.


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 Post subject: Re: Pobop/Jumei
PostPosted: Sun Oct 29, 2017 9:23 am 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
gergi wrote:
Between reports of hoarding doing nothing

Not sure what this means. I searched backwards into your more recent previous posts and didn't spot any comments about hoarding. Random unexplained complaints are a bit frustrating.


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 Post subject: Re: Pobop/Jumei
PostPosted: Sun Oct 29, 2017 2:10 pm 
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Mortal

Joined: Thu Apr 23, 2015 10:28 pm
Posts: 69
SK Character: Weymar
That's shocking indeed! I had fun playing with both Po and Jumei. I hope you come back someday!


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 Post subject: Re: Pobop/Jumei
PostPosted: Mon Oct 30, 2017 5:28 am 
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Joined: Tue Nov 29, 2016 10:36 am
Posts: 39
Dulrik wrote:
gergi wrote:
Between reports of hoarding doing nothing

Not sure what this means. I searched backwards into your more recent previous posts and didn't spot any comments about hoarding. Random unexplained complaints are a bit frustrating.

I've been using the new form to report rule infractions. I reported a hoarder at least twice since the beginning of 2017 and corresponded through PMs at least once, but that might have been lost when the forums reset.

I was discouraged from naming hoarders publicly on the forums by a member of staff prior to the reset, even though I think it should be made public so the players can be made aware and have a say in the matter, but maybe I was the only one who cared? So I didn't bother posting a lengthy rant for the sake of morale after one awesome player decided to kill the hoarder. The game is in a decent state right now so there's no reason to rock the boat.

PS - Change losing flight in sky areas to work like drowning. Change Ephialtes' armor endowments to be spread out across RF/WP/FT and not full on WP, nobody needs that. Remove pick lock barriers from end game areas, probably the main reason I had no problem leaving the game. We had a pretty good party to explore stuff and 0 chance of visiting the grey wastes simply because nobody could pick locks. Some players took it upon themselves to roll bards exclusively for lore/pick lock but you can't multiplay to get them in the party. Add tools to pick locks or add keys with extra steps to get past this.

Last post! I won't be checking back anymore, unless it's a PM that triggers my e-mail. Thank you all for the experiences and best wishes to all.


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 Post subject: Re: Pobop/Jumei
PostPosted: Mon Oct 30, 2017 6:13 am 
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Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
gergi wrote:
PS - Change losing flight in sky areas to work like drowning.


This sounds like a really nice idea. Give you time at least to quaff word. It also makes sense.


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