Shattered Kingdoms

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 Post subject: Re: Holy Symbols, another idea
PostPosted: Wed Apr 13, 2011 9:05 pm 
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Mortal

Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
Rules were put in place so that they could be broken.


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 Post subject: Re: Holy Symbols, another idea
PostPosted: Thu Apr 14, 2011 6:13 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Quote:
Character Ariya deleted for abusing a bug.

And I see how well that's worked out for you.


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 Post subject: Re: Holy Symbols, another idea
PostPosted: Thu Apr 14, 2011 6:21 pm 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
Yeah, he should've just stuck to abusing polymorph instead of nosave.


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 Post subject: Re: Holy Symbols, another idea
PostPosted: Fri Apr 15, 2011 4:57 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
But Ariya couldn't cast polymorph.


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 Post subject: Re: Holy Symbols, another idea
PostPosted: Fri Apr 15, 2011 6:00 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
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 Post subject: Re: Holy Symbols, another idea
PostPosted: Fri Apr 15, 2011 6:28 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I don't get it.


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 Post subject: Re: Holy Symbols, another idea
PostPosted: Fri Apr 15, 2011 6:32 am 
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Mortal

Joined: Fri Apr 17, 2009 9:50 pm
Posts: 5522
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 Post subject: Re: Holy Symbols, another idea
PostPosted: Fri Apr 15, 2011 6:38 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Why are you posting pictures of people's palms on their faces? Is that indicative of some kind of disease that you think I have? I can assure you I feel quite well and that I do not have a temperature.


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