honey1pie1 wrote:
Are there rules that you generally follow as a player that are not necessarily hard coded rules but rules you follow because you feel that it creates a sense of good sportsmanship?
Example: Do you not attack someone within a week to let them have a chance? Do you always return items from someone you have killed or maybe you just found?
I am curious on what the general standard is as far as courtesy among other players.
Code:
1. THE GOLDEN RULE
"Do unto others as you would have them do unto you." This isn't an
abstract concept in Shattered Kingdoms. This rule has tangible
caveats you are responsible for following that include, but are not
limited to:
-Respect the fact that other players are here to enjoy the game as well.
-Out of character harassment will not be tolerated.
-Gear your roleplay to be inclusive of other players. This
means many things, but for example: you need to roleplay before
killing, even if your character is diabolical and insane.
-Be patient and respectful when dealing with newbies. Take time
to make sure they understand what is going on before treating
them harshly, even if they would seem to deserve it. Without
newbies, the game eventually dies.
There's other things that go along with this. I had a few basic (quirky) rules in my standard of courtesy when playing, that I never expected others to follow and won't turn into rules:
-always do one custom emote with an enemy in the room
-never go mode quiet unless getting spammed
-always give whoever you're RPing with a way out (friend, foe, pk enemy or political enemy)
-always give someone a chance to define their character if you're going to interact with them. it's not about only flexing your own RP nuts
-always remember how much time someone else put into the game, and be cognizant of how much of that time of theirs you're willing to throw away when you type the junk command. I junked things liberally, but be aware of it at every turn, because it's directly what you're doing when you junk.
Those are just a few things that help make the game better for everyone involved. There's a lot more to it, but a few things like that are things I consider the SK-equivalent of sportsmanship.