Shattered Kingdoms

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PostPosted: Sun Nov 07, 2004 9:45 pm 
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Joined: Wed Jul 28, 2004 1:42 pm
Posts: 453
Location: Ca
Godspeed wrote:
Someone emoted that, I think, and maybe it just entered right in the middle?


If it was emoted it might be more like this:

Code:
You junk a corpse of the practice dummy.
XXX Istens softly beneath silver bangs.  Beginning at the


Rather than how it came up:

Code:
You junk a corpse of the practice dummy.
Istens softly beneath silver bangs.  Beginning at the


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 Post subject: Re: Not sure how to describe this...something is screwed up.
PostPosted: Mon Nov 08, 2004 12:42 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
Posts: 104
Location: Behind a computer
Raynor wrote:
You pound the practice dummy's left arm. it falls to its knees and collapses!
The practice dummy is DEAD!!
You hear the practice dummy's death cry.
I see nothing like that in the corpse.
You junk a corpse of the practice dummy.
-->Istens softly beneath silver bangs. Beginning at the
corner of her left brow and continues diagonally over her eye to finally
rest at the near the edge of her thin lips, is a deep red scar. Her left
eye is clouded, as though unable to see, resting within is a white sliver,
almost as if apart of the scar resting on her face. Resting upon her neck
is a small tattoo of a yin-yang with silver wings. As you look closer you
will notice.....
falls out.
-->Streaked hair. Braided
into a streak of hair behind her ear, is a long, midnight black feather.
Dark heliotope eyes glistens softly beneath silver bangs. Beginning at the
corner of her left brow and continues diagonally over her eye to finally
rest at the near the edge of her thin lips, is a deep red scar. Her left
eye is clouded, as though unable to see, resting within is a white sliver,
almost as if apart of the scar resting on her face. Resting upon her neck
is a small tattoo of a yin-yang with silver wings. As you look closer you
will notice.....
falls out.


As mush as you're probably right, Zynor, it looks like the desc popped up as part of the junk/drop code (when the corpse is junked all the items fall out).

The first bit of desc looks chooped off too, probably was 'glIstens softly beneath silver bangs' (refering to their eyes maybe?).

Option 2:
you were lagging. You entered:
kill dummy
l <target>

The fight happened, you lagged, and when the junk/drop code went off, the look did as well, and the desc of the person you looked at came up in the middle of the drop code, causing those 'falls out.' messages. I've noticed this happens at times if you lag while spam-walking - sometimes your commands come up in the middle of blocks of text and things where they shouldn't be able to - like seeing the MUD time in the middle of a room desc when you type 'time' and then 'look' while being led by someone with anunlagged connection, for example.


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PostPosted: Mon Nov 08, 2004 6:44 pm 
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Joined: Wed Jul 28, 2004 1:42 pm
Posts: 453
Location: Ca
But I was alone...


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PostPosted: Mon Nov 08, 2004 6:59 pm 
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Joined: Mon Nov 24, 2003 7:13 pm
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Location: Mendocino
Raynor wrote:
But I was alone...


Or so it would SEEM... :o


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PostPosted: Mon Nov 08, 2004 7:23 pm 
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Joined: Thu Apr 25, 2002 10:12 pm
Posts: 192
Location: My pineal gland
Probably a memory leak. Didn't something similar used to happen with really long prompts?


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PostPosted: Tue Nov 09, 2004 10:26 am 
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Location: Ca
cecilabadon wrote:
Raynor wrote:
But I was alone...


Or so it would SEEM... :o


You can't look at people you can't see.


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PostPosted: Tue Nov 09, 2004 11:19 pm 
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Joined: Thu Aug 15, 2002 2:52 am
Posts: 383
Location: Don't scream "leper", but I'm one of those too... the Greeks.
That is part of a player's description, and I know whose player too. Something must have messed up and about half of said player's description ended up being an item's short desc.

Also, said players couldn't possibly be in that location because they're around GM level.


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