Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Thu Dec 09, 2004 1:07 pm 
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Joined: Thu Feb 28, 2002 4:00 pm
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Zynor wrote:
gnalish wrote:
For down, add a program so that whenever someone goes down, they land in a random square on the wilderness map depending on a random roll.


My idea enables aerial combat as well as air vs. land-based characters as they flee across the ground.


True, I was just trying to figure out a way to make it slightly easier. Thinking back all my idea would do is equate 'flight' with 'teleport'. :oops:


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