Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Sun Oct 23, 2005 2:48 am 
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Joined: Sun Jul 18, 2004 3:09 am
Posts: 2174
I was going to say if the abr is berserk/furied...

...before the cry, the barbarian is going to be to pissed to hear the speaker unless the speech actually gets through to him (i.e. higher level rallying cry than the berserk/fury.)

...after the cry, the barbarian gets really pissed off and totally (or partially) forgets the speech made. If the speech was better he still retains a part of it.


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PostPosted: Tue Oct 25, 2005 5:40 am 
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Joined: Mon Feb 02, 2004 7:05 pm
Posts: 769
I would think entirely that way too, Ardith, however

helpfile wrote:
Well trained leaders are essential on the battlefield and there is no
better trained in the arts of war than a mercenary. Through tactical
directions
and sheer personal magnetism, a mercenary has the ability
to exert his warband to greater efforts by performing a rallying cry.


It's that little part, along with the whole frenzied/berserked people not working thing that makes me feel like it's more than just a "SONS OF ROHAN GRAAAAH!"

Although I guess the argument is kind of moot. No matter what the skill implies, the answer by D = balance. :-?


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PostPosted: Tue Oct 25, 2005 1:42 pm 
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Joined: Sat Nov 22, 2003 6:46 pm
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Location: Athens,Greece
We can keep discussing if it makes sense or not until Alshain swoops in for the kill and locks it. The point is balance and personally I don't find it overpowered for berserk and rally to stack.
Anyway just my 2 cents.


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