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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 3:55 pm 
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Joined: Thu Apr 14, 2011 10:26 am
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SK Character: Rolf
Thank you for quoting Ayn Rand. I love you.


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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 5:24 pm 
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Joined: Fri Jul 09, 2004 8:43 am
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Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
I think the point we can all gain from this is that spirit riders are really [REDACTED].


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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 7:52 pm 
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Joined: Sat Oct 02, 2010 10:24 pm
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Dulrik, I'm curious if this scenario is accounted for in the new code. Create a group, invite a mount and invite someone to ride the mount. Fly over air and disband the group. The rider will be auto killed unless the code allows them to auto form their own group, no?


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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 7:58 pm 
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Joined: Wed Nov 28, 2012 1:05 pm
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zryych wrote:
Dulrik, I'm curious if this scenario is accounted for in the new code. Create a group, invite a mount and invite someone to ride the mount. Fly over air and disband the group. The rider will be auto killed unless the code allows them to auto form their own group, no?


You could always just not disband your group in an air room.

You should always be under the fly affect on your own anyways, since disconnecting makes you land + dismount.


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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 8:01 pm 
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Joined: Sat Oct 02, 2010 10:24 pm
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Superman wrote:
zryych wrote:
Dulrik, I'm curious if this scenario is accounted for in the new code. Create a group, invite a mount and invite someone to ride the mount. Fly over air and disband the group. The rider will be auto killed unless the code allows them to auto form their own group, no?


You could always just not disband your group in an air room.

You should always be under the fly affect on your own anyways, since disconnecting makes you land + dismount.

I actually meant that you could use this as a sneaky way to kill somebody.


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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 8:01 pm 
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Joined: Wed Nov 28, 2012 1:05 pm
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Kind of falls under, "you should have your own fly affect".


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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 8:02 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
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Location: Redwood City, California
zryych wrote:
Dulrik, I'm curious if this scenario is accounted for in the new code. Create a group, invite a mount and invite someone to ride the mount. Fly over air and disband the group. The rider will be auto killed unless the code allows them to auto form their own group, no?

Air rooms in the wilderness are a dangerous place to be under any circumstances.


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 Post subject: Re: Disbanding Mayhem
PostPosted: Fri Dec 28, 2012 8:05 pm 
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Joined: Sat Oct 02, 2010 10:24 pm
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Fair enough.


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 Post subject: Re: Disbanding Mayhem
PostPosted: Sat Dec 29, 2012 10:55 am 
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Joined: Sat Feb 15, 2003 7:28 pm
Posts: 177
Location: My moms house...
Dulrik wrote:
zryych wrote:
Dulrik, I'm curious if this scenario is accounted for in the new code. Create a group, invite a mount and invite someone to ride the mount. Fly over air and disband the group. The rider will be auto killed unless the code allows them to auto form their own group, no?

Air rooms in the wilderness are a dangerous place to be under any circumstances.


I think that means, 'no'.


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