Im2old4u wrote:
PS. If you are a dark priest, Holy Word will cancel any dark aura in the room, not only those of your group.
That's not what I saw here.
Help holy word wrote:
[Spells help] holy word
Syntax: cast 'holy word'
Holy word is a powerful priest spell that, when cast, affects the entire
room which the priest is currently in. The spell acts as a cancellation
upon all party members, and causes damage and a dispel magic to all of
the opposite alignment. Holy word tends to cause great exhaustion for
the caster as the power of their god pours through them.
See also: cancellation 'dispel magic'
So....what the code says is...
If I am in a group with a necromancer and his controlled undead at the moment while I am a dark priest and cast holy word, it should as the code says,
a) act as a cancellation to the undead, the necromancer, who are in my group.
b) act as a dispel magic and cause damage to only those of opposite
alignment in the same room, even if they are in the same group with me.
I.E.
So If I was in the same group with a necro and a paladin while I am a dark priest.
I would cause damage to the paladin and Dispell any beneficial affects on him.
That would cause him to leave my group and start attacking me.
I would also cancel the undead which is in the same group as
I am and without having it to roll a saving throw it will
probably make it free again from the necromancer's control undead.
This in return, will attack the necromancer who will probably flee,
and attack start whacking me or the paladin in the same group
while itself is not under attack and free to cast any scripts on it.
If I was a grey alignment priest, I would probably damage
and dispell everyone and cancel the undead in my group
If I was of good alignment, I would cancel everyone and
damage and dispell everyone except the paladin.
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In all three alignment ocasions, It looks like the necromancer
looks a bit more neglected than the paladin.
Now, if you mean that the spell is not doing even what it is supposed to,
this is another problem and I didn't really noticed it yet in game.
No it shouldn't cancel everyone...at least thats what the code says.