Shattered Kingdoms

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PostPosted: Thu Mar 13, 2008 7:51 pm 
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Konge wrote:

Paralyze is still very powerful, however, it is no longer an I-win-no-matter-what-happens. Even if they manage to flee, their movement after combat is still severely inhibited. Paralyze before was incredibly lame.



Kinda like a certain faith spell.


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PostPosted: Thu Mar 13, 2008 8:08 pm 
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Quote:
Kinda like a certain faith spell.

Get higher saves.


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PostPosted: Thu Mar 13, 2008 9:03 pm 
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Erevan wrote:
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Kinda like a certain faith spell.

Get higher saves.


I'm not bitching about it. Just saying how I win it can be. I see this change to paralyze as a general wimp to a class that already has a gimpy nature.


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PostPosted: Fri Mar 14, 2008 3:45 pm 
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I really wish that someone competent would roll a necro. That class still has such an incredible potential and I'm sick of hearing people whine about it. I cannot even begin to imagine how someone would defend removing a certain I-win skill from a NPC they can make a multitude of.

And yes, it's just like a certain faith spell, hence why I know how it works. And it is fairly easy to save against, just ask Krager. I've yet to see one single action being inhibited on him, with just an average suit and max art from me.


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PostPosted: Fri Mar 14, 2008 4:58 pm 
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Konge wrote:
I really wish that someone competent would roll a necro. That class still has such an incredible potential and I'm sick of hearing people whine about it. I cannot even begin to imagine how someone would defend removing a certain I-win skill from a NPC they can make a multitude of.

And yes, it's just like a certain faith spell, hence why I know how it works. And it is fairly easy to save against, just ask Krager. I've yet to see one single action being inhibited on him, with just an average suit and max art from me.


I'd make one, but leveling one is far more effort than I'd like to put in this game.


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PostPosted: Fri Mar 14, 2008 8:43 pm 
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Why WHY are people still complaining about necros. They have -so- many spells that are useful. They're useful even without the undead.


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PostPosted: Fri Mar 14, 2008 11:23 pm 
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It's more fun to play an I-Win class than to have a single I-Win spell/skill.


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PostPosted: Sat Mar 15, 2008 4:57 am 
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Gnimral wrote:
Why WHY are people still complaining about necros. They have -so- many spells that are useful. They're useful even without the undead.


I'm complaining about leveling one, otherwise I have no compliant in regards too the class, other than that fact I don't start out as lvl 50 after I created.


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