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 Post subject: Re: Pantheist Armor
PostPosted: Thu Jul 26, 2012 8:47 pm 
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Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Moving at the speed of beaurocracy, bud. Hang in there. When you're old and grey, or have deleted and moved on through another two characters, eventually they'll bother to do something about it.


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 Post subject: Re: Pantheist Armor
PostPosted: Thu Jul 26, 2012 8:52 pm 
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Joined: Wed Apr 24, 2002 11:51 am
Posts: 1500
ObjectivistActivist wrote:
Moving at the speed of beaurocracy, bud. Hang in there. When you're old and grey, or have deleted and moved on through another two characters, eventually they'll bother to do something about it.


Yeah, I imagine they still haven't decided what script to put on the armor yet. However, it would be really helpful in the interim if the script was simply disabled. Even as a non-rogue, this script going off frequently and failing because of not having a religion would be irritating.


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 Post subject: Re: Pantheist Armor
PostPosted: Thu Jul 26, 2012 8:54 pm 
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Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Man, I've been asking for a simple flag switch for almost two weeks and that hasn't been done. This is, like, messing with sacred suit scripting (which is a code issue, as far as I know). You could be waiting for a while.


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 Post subject: Re: Pantheist Armor
PostPosted: Thu Jul 26, 2012 8:58 pm 
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Joined: Wed Sep 24, 2008 12:21 pm
Posts: 4452
I don't think any of this is going to be taken care of until after the 1st.


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 Post subject: Re: Pantheist Armor
PostPosted: Thu Jul 26, 2012 10:33 pm 
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Joined: Wed Jun 13, 2012 1:14 pm
Posts: 828
SK Character: Sargas
ObjectivistActivist wrote:
Man, I've been asking for a simple flag switch for almost two weeks and that hasn't been done. This is, like, messing with sacred suit scripting (which is a code issue, as far as I know). You could be waiting for a while.


A flag switch that wasn't realistically going to happen, and we both know that. :P


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 Post subject: Re: Pantheist Armor
PostPosted: Fri Jul 27, 2012 5:51 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
Sargas wrote:
ObjectivistActivist wrote:
Man, I've been asking for a simple flag switch for almost two weeks and that hasn't been done. This is, like, messing with sacred suit scripting (which is a code issue, as far as I know). You could be waiting for a while.


A flag switch that wasn't realistically going to happen, and we both know that. :P


No, we didn't.


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 Post subject: Re: Pantheist Armor
PostPosted: Fri Jul 27, 2012 7:21 am 
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Immortal (Inactive)

Joined: Wed Jun 13, 2012 1:14 pm
Posts: 828
SK Character: Sargas
ObjectivistActivist wrote:
Sargas wrote:
ObjectivistActivist wrote:
Man, I've been asking for a simple flag switch for almost two weeks and that hasn't been done. This is, like, messing with sacred suit scripting (which is a code issue, as far as I know). You could be waiting for a while.


A flag switch that wasn't realistically going to happen, and we both know that. :P


No, we didn't.


This is partially true. What actually happened was that the HF actually started logging on. Once THAT happened...


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 Post subject: Re: Pantheist Armor
PostPosted: Fri Jul 27, 2012 12:56 pm 
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Joined: Sun May 01, 2005 6:43 pm
Posts: 1397
Location: With a patuty in mah sewty
SK Character: Ivstnesr, Drakey
The death armor is bugged, the armor script never fires. I have to remove and wear something to make it work.


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 Post subject: Re: Pantheist Armor
PostPosted: Tue Sep 04, 2012 8:10 pm 
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Joined: Thu Apr 28, 2011 8:39 am
Posts: 240
Seems the script has been disabled finally. IT was going off every ten minutes yesterday but I havent seen it go off once today. It gives absolutely nothing to a shaman though and thats why he wears it cuz he doesnt follow a god. I would think since no protection how about armor or bless even. Something.......
scratch that. Echo is back. Imms havent done S&&t


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 Post subject: Re: Pantheist Armor
PostPosted: Wed Sep 05, 2012 5:24 am 
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Immortal (Inactive)

Joined: Wed Jun 13, 2012 1:14 pm
Posts: 828
SK Character: Sargas
Thinking I might just remove the pantheist set altogether.


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