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 Post subject: Re: a hoop of brass
PostPosted: Mon Sep 10, 2012 12:58 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Jerinx wrote:
SK is easy enough as it is - I went through the IC the other day and damn near ragequit on the spot with how ridiculously the hoop + a few other items just diminished any level of difficulty.
Try playing a necro sometime :P


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 Post subject: Re: a hoop of brass
PostPosted: Mon Sep 10, 2012 1:02 pm 
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Mortal

Joined: Fri Apr 30, 2004 8:48 pm
Posts: 1608
Location: My heart's in <strike>Iraq</strike> Texas with my newly re-enlisted 'som' 'soq' daughter
SK Character: Galida Apelila Shaloush Mayumi
Edoras wrote:
Jerinx wrote:
SK is easy enough as it is - I went through the IC the other day and damn near ragequit on the spot with how ridiculously the hoop + a few other items just diminished any level of difficulty.
Try playing a necro sometime :P


He had a necro leader of MC some time back.


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 Post subject: Re: a hoop of brass
PostPosted: Mon Sep 10, 2012 1:20 pm 
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Mortal

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 1082
Location: DC
Edoras wrote:
Jerinx wrote:
SK is easy enough as it is - I went through the IC the other day and damn near ragequit on the spot with how ridiculously the hoop + a few other items just diminished any level of difficulty.
Try playing a necro sometime :P


lol, I have, before and after death shroud/useful animates were added. Some part of this game has to be hard mode at some point.


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 Post subject: Re: a hoop of brass
PostPosted: Mon Sep 10, 2012 3:10 pm 
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Joined: Mon Jan 02, 2006 7:47 pm
Posts: 3776
Location: Virginia
SK Character: Amorette
I would rather see more nerfs to items, potions, wands, staves, etc and more buffs to skills and spells. Anything to increase player interaction rather than the ol' loot 'n hoard.


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 Post subject: Re: a hoop of brass
PostPosted: Mon Sep 10, 2012 5:50 pm 
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Mortal

Joined: Tue Dec 26, 2006 9:49 pm
Posts: 497
Location: Arkansas
SK Character: Aurenna, Ceinwyn, Ceridwen
Question. WHY in Gods' name are there lanterns in the game if they don't light anything up at night??? :rant:


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 Post subject: Re: a hoop of brass
PostPosted: Mon Sep 10, 2012 6:30 pm 
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Joined: Mon Dec 01, 2008 2:01 pm
Posts: 3527
Location: I'm in a glass case of emotion!
SK Character: Retired Troll
Did other exit items get nerfed as well?


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 Post subject: Re: a hoop of brass
PostPosted: Tue Sep 11, 2012 12:43 am 
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Mortal

Joined: Mon May 19, 2008 5:06 am
Posts: 1447
Location: Seattle
SK Character: Theodoric
Thanks for the response.


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 Post subject: Re: a hoop of brass
PostPosted: Tue Sep 11, 2012 8:20 am 
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Immortal (Inactive)

Joined: Wed Jun 13, 2012 1:14 pm
Posts: 828
SK Character: Sargas
Baldric wrote:
Did other exit items get nerfed as well?


No. Specifically, the only item that I've nerfed in this instance (and the only one I really plan on nerfing) is the hoop of brass. The other items, as far as I know, take some "setup" to use properly.

The hoop should still be a decent item, it's just different now.


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 Post subject: Re: a hoop of brass
PostPosted: Tue Sep 11, 2012 10:02 am 
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Joined: Fri Jul 23, 2004 7:50 am
Posts: 1097
Location: At home. Or work, maybe. Or working from home.
Loophole, portal rings, eggs, badges... I fail to see why you discriminate against the only item that isn't a) charged or b) size small.


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 Post subject: Re: a hoop of brass
PostPosted: Tue Sep 11, 2012 11:11 am 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
Badges aren't in the same category.


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