spidermonkey wrote:
That part is the one I was trying to explain. From what I have seen once you fail and intimidate check there is no other check, you are intimidated until it is released or the effect fades. There is no multiple check after you fail intimidate, you are intimidated.
Unfortunately, it doesn't seem that you or Muktar understand what I'm saying. I'm sorry if there's not a more polite way to put it, and I mean no disrespect when I say that. Let me try to clarify:
If you succeed getting past the intimidate and get the cast off, on the next cast you have to AGAIN make a save against intimidate, and if you succeed...you AGAIN have to save against intimidate. It is not a one-time save success/fail. If you succeed, it's only for that one cast. If you fail, you're out of combat until it wears off. If you succeed, you have to roll the dice to get past intimidate again, unless the hellion enters combat.
This is what I mean by keeping having to save against it. I hope that finally clarifies it for you two.
Also, to jhorleb: it seems that what you say would be correct. Every party member has a save for intimidate, so it makes sense.