Shattered Kingdoms

Where Roleplay and Tactics Collide
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PostPosted: Mon Oct 06, 2008 11:56 am 
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Mortal

Joined: Mon Mar 04, 2002 10:42 am
Posts: 1053
Sounds good to me that you wipe it out, if people abuse it... though ONLY if you are capable as an IMM to make areas just as awesome, just as fast as areas need being wiped out.
It's either integrity among imms, or lack there of.
The latter being devastating to the mud.

My 11 cents.


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PostPosted: Mon Oct 06, 2008 12:55 pm 
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Webadmin

Joined: Thu Feb 28, 2002 4:00 pm
Posts: 2732
Location: Australia
SK Character: Viltrax
Sheesh - delete an area from the game just because some of its puzzles have been solved and the information spread?

The puzzles can be updated just like the death quest ones were. Country-flagging is easy to change too, for that matter. Baby and the bathwater, folks.


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PostPosted: Mon Oct 06, 2008 1:56 pm 
Alshain wrote:
Sheesh - delete an area from the game just because some of its puzzles have been solved and the information spread?

The puzzles can be updated just like the death quest ones were. Country-flagging is easy to change too, for that matter. Baby and the bathwater, folks.


Thank you. =/

That is what happens when people find out how to do stuff, they spread the info. I personally HATE when people keep like where they got something a secret.

But like I said, apparently it's alright when the "elite" players know about something for years, but as soon as everyone else starts to figure it out... omg, there's a problem, you guys aren't cool enough to go there!


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PostPosted: Mon Oct 06, 2008 2:00 pm 
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Mortal

Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
It's just you, Syn. You're not cool enough!


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PostPosted: Mon Oct 06, 2008 2:01 pm 
:cry:


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PostPosted: Mon Oct 06, 2008 2:04 pm 
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Mortal

Joined: Fri Mar 28, 2003 10:52 am
Posts: 1273
Location: Dark side of the moon
D'aww, ok fine. We'll let you in, but just this once!

And after you've done your business on the throne we'll let some golems gobble you up.


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