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Trip Lag? https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=11486 |
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Author: | Paladin656 [ Mon Jul 11, 2005 5:26 pm ] |
Post subject: | Trip Lag? |
Quote: [HP:100%] [ME: 57%] [PE: 44%]
> You miss a failed squire. A failed squire's feeble footwork is no match for your balance. A failed squire misses you. A failed squire slashes at your chest, barely scratching you. Overall, a failed squire has a few scratches. [HP: 94%] [ME: 57%] [PE: 44%] > You slash at a failed squire's right hand, cutting a small wound. A failed squire tries to trip you but ends up tripping himself! A failed squire slashes at your chest, causing only a minor wound. A failed squire slashes your chest, cutting a small but painful wound. Overall, a failed squire has a few scratches. [HP: 88%] [ME: 57%] [PE: 44%] I thought trip, succeed or fail was supposed to lag the tripper at least some? |
Author: | Muktar [ Mon Jul 11, 2005 9:51 pm ] |
Post subject: | |
I don't remember exactly but if they try to trip you and they just missed but did not fall over themselves there is no lag. |
Author: | Morovik [ Mon Jul 11, 2005 10:46 pm ] |
Post subject: | |
immagine it like a foot-sweep he tried, you jumped why would he be lagged? besides, even if you succeed in triping you get no lag. |
Author: | teh1337n00b [ Mon Jul 11, 2005 10:48 pm ] |
Post subject: | |
What are you talking about Morovik? Trip XXX combat round - lag combat round - lag de-laged on 3rd. On which world you dont lag when tripping?? Lemme know i will join u.... |
Author: | Morovik [ Mon Jul 11, 2005 10:57 pm ] |
Post subject: | |
the tripper does not get lagged. the tripped one does Code: A failed squire's feeble footwork is no match for your balance. this one is a failed trip but one as i explained above the squire should not be lagged there Code: A failed squire tries to trip you but ends up tripping himself!
this one will give the squire trip lag. |
Author: | teh1337n00b [ Mon Jul 11, 2005 10:58 pm ] |
Post subject: | |
A succesfull trip lags you as well. |
Author: | Morovik [ Mon Jul 11, 2005 11:20 pm ] |
Post subject: | |
Code: You trip a ghoul and it goes down!
A ghoul is momentarily stunned as it hits the ground hard. {HP: 98%} {ME:100%} {PE:100%}GD:zero The Center of the Structure You slice a ghoul's mouth, knocking out a few of its teeth! You slice at a ghoul's chest, DISEMBOWELING it! You dodge a ghoul's attack. A zombie misses you. Overall, a ghoul has quite a few wounds. {HP: 98%} {ME:100%} {PE:100%}GD:zero The Center of the Structure > trip A ghoul has already fallen. if you mean the one round lag, then I agree. but then that does not apply at your log. |
Author: | silmar [ Mon Jul 11, 2005 11:53 pm ] |
Post subject: | |
When you land a trip you only get one combat around of lag. Thats the whole reason trip is harder to land than a bash. If you miss a trip but dont trip yourself its the same. If you trip yourself its the same as being tripped the lag is about the same as being bashed. |
Author: | Guest [ Tue Jul 12, 2005 12:03 am ] |
Post subject: | |
You guys are idiots. I swear. I really do. |
Author: | TheIceHellion [ Tue Jul 12, 2005 1:29 am ] |
Post subject: | |
This... Code: A failed squire's feeble footwork is no match for your balance. And this.... Code: XXX's bash knocks the wind out of YYY/ Without the "slams into blah and sends them sprawling Do not lag the person they are used on, And they don't lag the person who used it either.
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