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Breakable walls https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=12626 |
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Author: | Rusin [ Fri Dec 16, 2005 9:01 pm ] |
Post subject: | Breakable walls |
Dunno if anybody else has noticed this: Code: [HP:100%] [ME: 67%] [PE: 98%]
> n Alas, you cannot go that way. [HP:100%] [ME: 67%] [PE: 98%] > l n Nothing special there. [HP:100%] [ME: 67%] [PE: 98%] > s You walk south. The North-South Path You are travelling along the stone path. To the south, Tlaxcala Lodge juts up from the field around it, and to the north the great northern wall does the same. Fields laden with wildflowers spread to the east and west. It's mostly clear, warm, and there is absolutely no wind. Obvious exits: n e s w nw ne sw se A wraith soars in from the north. [HP:100%] [ME: 67%] [PE: 97%] > l n You see The North-South Path. Elisel the guard is not too far off north from here. There is a wall there that you can get through if properly destroyed, but cannot see through if in that room, even though you can see through it in other rooms. |
Author: | Orac [ Sat Dec 17, 2005 12:22 pm ] |
Post subject: | |
I noticed it, I just never bothered with it. I suppose you could Typo this in the game or bug log it in the game. I might have done that too I don't remember. |
Author: | Viltrax [ Sun Dec 18, 2005 1:00 pm ] |
Post subject: | |
So just to clarify: the wall wasn't broken, but by moving one room southward and then looking north, you could see 'through' the breakable wall? |
Author: | Rusin [ Sun Dec 18, 2005 3:24 pm ] |
Post subject: | |
Correct. I had detect hidden up to see that the wall could be breakable. |
Author: | sleeper [ Mon Dec 19, 2005 11:54 am ] |
Post subject: | |
Definately should bug log that in the room it happened. sleeper |
Author: | Kilia [ Thu Dec 22, 2005 4:23 pm ] |
Post subject: | |
That's been there for AGES. |
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