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Creatures too big for the buildings they are in.
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=12712
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Author:  Paladin656 [ Thu Dec 29, 2005 6:03 pm ]
Post subject:  Creatures too big for the buildings they are in.

Quote:
"The Krychire Inn"
The interior of this floor of the inn is covered in dark mahogany, a sharp
contrast to the aging pine outside. A small vestibule opens into a larger
tavern-like space here, with cozy booths lining the walls. A high counter
along one end of the room separates the eating space from a mundane office
beyond. Small candle lamps scattered about the room provide light.
Obvious exits: w(closed) u
(Glowing) A festive Yiggmas Tree decorated with beer mugs is here.
There's a public message board against the east wall here.
<snip>
A VERY LARGE skeletal dragon snaps its jagged teeth and attacks!
<snip>


You look at the thing, and it talks about this huge dragon thing. LIke that's gonna fit through the door at the inn.

Author:  Fepel Veiled [ Thu Dec 29, 2005 6:49 pm ]
Post subject: 

order mephit c shr draco;repeat 4 times so it's tiny.
order mephit release all

Look at huge dracolich.

*yawn*

Author:  Im2old4u [ Thu Dec 29, 2005 8:33 pm ]
Post subject: 

Sk is an imaginary world where giants and minotaurs live.
Most of doors and passages are made big enough for them to walk freely.
In any case, huge sized creatures might face technical difficulties.

Author:  Paladin656 [ Fri Dec 30, 2005 8:18 am ]
Post subject: 

Fepel Veiled wrote:
order mephit c shr draco;repeat 4 times so it's tiny.
order mephit release all

Look at huge dracolich.

*yawn*


Yeah, and destroy the inn from the inside out. The description of the critter still says it to be this massivly huge thing that shouldn't even fit in the room.

Author:  Growling_Mad_Scientist [ Fri Dec 30, 2005 11:08 am ]
Post subject: 

The fact that this NPC is a huge-sized barbarian dragon able to wear armor, shield and weapons is what is clearly a bug, not that it may not fit in some rooms. It can shred through parties alone.

It is broken, fix it please. And don't give me the stupid argument that it has a chance to die to one BOG, I have seen it kill prepared pallies in two rounds.

Author:  juggernaut [ Fri Dec 30, 2005 11:25 am ]
Post subject: 

Pallies should die in half a round. They clearly deserve it, and they have the cheat0r spell: call armor :P

Author:  Im2old4u [ Fri Dec 30, 2005 1:12 pm ]
Post subject: 

Growling_Mad_Scientist wrote:
The fact that this NPC is a huge-sized barbarian dragon able to wear armor, shield and weapons is what is clearly a bug, not that it may not fit in some rooms. It can shred through parties alone.

It is broken, fix it please. And don't give me the stupid argument that it has a chance to die to one BOG, I have seen it kill prepared pallies in two rounds.


Stop QQing already.
If it's so overpowered, roll a necro and show us how you can wtfpwn a paladin so easily.

Author:  Dark-Avenger [ Fri Dec 30, 2005 1:24 pm ]
Post subject: 

I'd much rather [REDACTED] about a certain undead control that comes with innate ironguard and propably other buffs. After all a huge sized weapon wielding undead means nothing, everyone knows how every animate is giant sized.

And I will say Mira has taken out the innate ironguard of the mountain troll when I found out that NPC with my last hellion. :(

So I want justice.

Author:  Fepel Veiled [ Fri Dec 30, 2005 2:42 pm ]
Post subject: 

The animate is the size of the corpse.

Author:  Dark-Avenger [ Fri Dec 30, 2005 2:48 pm ]
Post subject: 

Fepel wins the knowledge award again! GG. :roll:

Yes, every necro should know how to resize a corpse before animating it.

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