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 Post subject: Mummy in Morea
PostPosted: Mon Jan 09, 2006 4:52 pm 
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Joined: Sun Jun 02, 2002 7:34 pm
Posts: 350
Location: Los Angeles
Weird incident of a mummy somehow healing itself after casting a harm spell and failing...

Quote:
[HP: 96%] [ME: 32%] [PE: 99%]
> Someone utters the words, 'yzabra'.
Someone fills the room with a tangible aura of fear and horror!
You abandon your spell to flee!
You run west.
You can't see a thing!
Run away! Run away!

[HP: 96%] [ME: 32%] [PE: 98%]
> e

The fear dissipates.

[HP:100%] [ME: 35%] [PE:100%]
> You run east.
You can't see a thing!
Someone slices at your chest, barely scratching you.

[HP: 97%] [ME: 35%] [PE: 99%]
> You miss someone.
Overall, someone looks pretty hurt.

[HP: 97%] [ME: 35%] [PE: 99%]
> sof
You start to concentrate.

[HP: 97%] [ME: 35%] [PE: 99%]
> Someone utters the words, 'qkadagz gzfuajg'.

[HP: 97%] [ME: 35%] [PE: 99%]
> Overall, someone has some big nasty wounds and scratches.

[HP: 97%] [ME: 35%] [PE: 99%]
> You utter the words, 'gszabra ay yauhp'.
A bright spear of light appears in your hand!
You toss your glowing spear at someone and rejoice as it hits it.
Someone is mortally wounded, and will die soon, if not aided.

[HP: 97%] [ME: 30%] [PE: 99%]


I don't understand how he went from pretty hurt to big nasty wounds and scratches without any sort of time cycle occurring. I wasn't deafened either, just blinded. Is this a bug, or do the mummies heal themselves automatically even in between the time ticks?


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 Post subject:
PostPosted: Mon Jan 09, 2006 5:05 pm 
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Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
It casted a cause spell on itself to heal?


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 Post subject: Re: Mummy in Morea
PostPosted: Mon Jan 09, 2006 5:08 pm 
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Joined: Mon Sep 15, 2003 5:48 am
Posts: 1306
wifding wrote:
Someone utters the words, 'qkadagz gzfuajg'.

I'm guessing Adder is right, and that is a harm spell cast on itself. Certainly it wasn't cast on you.


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 Post subject:
PostPosted: Mon Jan 09, 2006 5:11 pm 
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Joined: Sun Jun 02, 2002 7:34 pm
Posts: 350
Location: Los Angeles
Hmm, I suppose that's a possibility. I guess I didn't think the mummies were coded to do that; I figured the mummy just failed casting the spell on me.

Remove the post, it's all cleared up!


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 Post subject: Re: Mummy in Morea
PostPosted: Mon Jan 09, 2006 6:44 pm 
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Joined: Sat May 07, 2005 8:16 am
Posts: 4124
Location: Las Vegas, Nevada
SK Character: Achernar
wifding wrote:
[HP: 96%] [ME: 32%] [PE: 98%]
> e

The fear dissipates.

[HP:100%] [ME: 35%] [PE:100%]

> You run east.
You can't see a thing!
Someone slices at your chest, barely scratching you.


The italicized part does indicate a tick.

A


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 Post subject: Re: Mummy in Morea
PostPosted: Mon Jan 09, 2006 6:48 pm 
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Joined: Sat Mar 06, 2004 7:10 pm
Posts: 2577
Location: Boston, USA
SK Character: Sorel
lol achernar, read further. It mentions "pretty hurt" after the section that you quoted.

Quote:

[HP: 96%] [ME: 32%] [PE: 98%]
> e

The fear dissipates.

[HP:100%] [ME: 35%] [PE:100%]
> You run east.
You can't see a thing!
Someone slices at your chest, barely scratching you.

what you quoted

[HP: 97%] [ME: 35%] [PE: 99%]
> You miss someone.
Overall, someone looks pretty hurt.

[HP: 97%] [ME: 35%] [PE: 99%]
> sof
You start to concentrate.

[HP: 97%] [ME: 35%] [PE: 99%]
> Someone utters the words, 'qkadagz gzfuajg'.

[HP: 97%] [ME: 35%] [PE: 99%]
> Overall, someone has some big nasty wounds and scratches.

The second and third bolds are the actual changes in condition.


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 Post subject:
PostPosted: Mon Jan 09, 2006 11:05 pm 
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Joined: Sat Feb 28, 2004 5:14 pm
Posts: 819
Mummies heal themselves in combat. Have done so since they cast spells in combat I think. No scripts no tricks, just a tatical move for undead.


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 Post subject:
PostPosted: Tue Jan 10, 2006 12:04 am 
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Joined: Sun Jun 02, 2002 7:34 pm
Posts: 350
Location: Los Angeles
After fighting a few more, I've noticed that they "cause" spells on themselves and get life back, and that's exactly what happened in the log I posted. I just didn't realize that any NPC was equipped to do that. Not a good or a bad thing, just live and learn.

Thanks to Adder for pointing out what should have been the obvious. :drunk:


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