Shattered Kingdoms

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 Post subject: Chords versus sanctuary initiation
PostPosted: Sat Jan 28, 2006 7:34 am 
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Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
Code:
[HP:100%] [ME: 92%] [PE: 78%]
> sing c gypsy
A strange compulsion keeps you from attacking a gypsy fortune teller.
You chord rings through the air unheard.

[HP:100%] [ME: 89%] [PE: 76%]
> sing c gypsy
A strange compulsion keeps you from attacking a gypsy fortune teller.
You chord rings through the air unheard.

[HP:100%] [ME: 86%] [PE: 74%]


It should be like all other things, that it is just halted if stopped by sanctuary and without a cost.


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PostPosted: Sat Jan 28, 2006 10:45 am 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
If this is f minor/b aug, which it looks like, how did this happen? F minor is suppose to get around sanc.

If it is c major, this is a bug. C major is a targeting ability, if you cannot target something with it (sanc, it leaves, etc), then it will not go off. Or at least it is not suppose to.


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PostPosted: Sat Jan 28, 2006 10:55 am 
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Mortal

Joined: Tue Dec 07, 2004 7:39 pm
Posts: 654
Since he typed 'sing c' this would be use of c major.


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PostPosted: Sun Jan 29, 2006 2:18 am 
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Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
C major was always like that. It is considered a directed attack, and thus, sanctuary may stop you from attacking your foe. On the contrary, f minor and b augmented sixth are area chords, and they do not mean to harm someone in specific, thus you shall not be stopped from attacking a specific target.


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PostPosted: Sun Jan 29, 2006 2:32 am 
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Mortal

Joined: Sun Dec 07, 2003 1:51 am
Posts: 1682
Location: Denmark!
I am well-aware of that, but for instance, if an acid blast is blocked by sanctuary, it does not cost anything, which c major does.


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PostPosted: Sun Jan 29, 2006 7:29 am 
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Mortal

Joined: Wed May 05, 2004 1:58 am
Posts: 2423
Location: Athens, Greece
Hmmmm I see your point now. My bad. I see that you DO sing the chord, yet it goes unheard, which is all wrong regarding the way sanctuary is supposed to work. I call it a bug, alright.


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PostPosted: Mon Jan 30, 2006 3:01 pm 
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Implementor

Joined: Wed Feb 27, 2002 4:00 pm
Posts: 8220
Location: Redwood City, California
Think this should be fixed next update.


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