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Fleeing into room after being hit with blindness
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=13084
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Author:  skgamer06 [ Thu Feb 23, 2006 3:48 pm ]
Post subject:  Fleeing into room after being hit with blindness

I have noticed that if your wimpy is set to a 100 and you are hit with a blindness spell such as color spray and the spell suceeds in blinding you, the first room you flee into, you can still "see" the room. By this I mean, you can still see the description of the room, the exits etc...

If you then type look, then the normal message of you cant see anything kicks in. I think that when you flee off of a spell that blinds you, you should not be able to see the room you fled into.


- gamer

Author:  Orac [ Thu Feb 23, 2006 5:05 pm ]
Post subject: 

Yea and if you are a blind necromancer and you order all to sit, all your pets still have names. They aren't someones. You will see like 2 skeletons and two zombies sit down.

Author:  Ilyana [ Thu Feb 23, 2006 5:45 pm ]
Post subject: 

I believe it only occurs with necromancers if you are holding death shroud.

Author:  Rusin [ Thu Feb 23, 2006 8:19 pm ]
Post subject: 

Indeed.. and you can still see them in group formation, move them around, and heal them.

Author:  Tatali0n [ Fri Feb 24, 2006 1:17 am ]
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Death Shroud rocks.

I don't think the fact that you can sense your minions with it through your blindness is a bug, either. I hope not, anyway. Seems to make perfect IC sense, given the nature of the spell.

Author:  Arsilan [ Fri Feb 24, 2006 1:22 am ]
Post subject: 

Death shroud is set up so you can sense the dead no matter what.

Author:  Rusin [ Fri Feb 24, 2006 9:36 am ]
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Actually, the UNdead.

Author:  Paladin656 [ Fri Feb 24, 2006 10:48 am ]
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Actually it also lets you detect the simple dead. Buried corpses and such are visible with death shroud.

Author:  Fepel Veiled [ Fri Feb 24, 2006 1:45 pm ]
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Even a certain wizinvis undead that has been spoken of before in a thread like this.

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