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Parole/Pardon stops combat? https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=13878 |
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Author: | Syndal [ Sun Aug 13, 2006 3:03 pm ] |
Post subject: | Parole/Pardon stops combat? |
Code: [HP: 11%] [ME: 55%] [PE: 97%]
> Your ancestral spirits manifest, but a stout male bakemono charges through them. A stout male bakemono chops at your head, causing a small but painful wound. You sure are BLEEDING! You chop a stout male bakemono's chest HARD, cutting through his ribs! Overall, a stout male bakemono looks pretty hurt. [HP: 10%] [ME: 55%] [PE: 97%] > Your ancestral spirits manifest, but a stout male bakemono charges through them. A stout male bakemono chops your left leg, cutting through a muscle! You sure are BLEEDING! Your ancestral spirits manifest, but a stout male bakemono charges through them. A stout male bakemono chops your stomach, opening a painful, bleeding wound! You sure are BLEEDING! You raise your weapon and chop it deep into a stout male bakemono's chest! Overall, a stout male bakemono is in awful condition. [HP: 9%] [ME: 55%] [PE: 97%] > A magnetic male half-elf grants you parole. [HP: 9%] [ME: 55%] [PE: 97%] > lo A crude guard post between a wall and a stalagmite The cavern squeezes between the western wall and a large stalagmite that dominates the cavern to the east. Set between the two rock walls has been set up a tall barricade of stacked rocks with a narrow passageway set between them. The walkway is barely wide enough for one person to walk through. On the cavern's wall to the west there are several crude cave drawings scratched into the surface of the rock. Obvious exits: n s ne A lanky male bakemono stands here with his arms crossed loosely. A stout male bakemono is standing here with his arms stretched lazily by his sides. The fighting just stopped after the parole message. |
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