Shattered Kingdoms

Where Roleplay and Tactics Collide
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 Post subject: flamestrike . . .
PostPosted: Wed Sep 13, 2006 12:48 pm 
Quote:
[HP:100%] [ME: 47%] [PE: 94%]
> l w
You see The Experimentation Chamber.
Quynne, Seromet, a griffon captive, a dwarven captive, a centaur captive, a halfling captive, a gnome captive, a sprite captive, an elven captive and a human captive are nearby west from here.

[HP:100%] [ME: 47%] [PE: 94%]
>
You start to concentrate.

[HP:100%] [ME: 47%] [PE: 94%]
>
You utter the words, 'yrawzgculatz'.
Seromet is massacred as you direct a large column of fire to strike him!
Seromet runs in from the west.
Quynne walks in from the west.
Seromet's punch at Vladmier's chest is deflected by a light adamantine hauberk.


[HP:100%] [ME: 44%] [PE: 94%]
>
Seromet misses Vladmier.
Vladmier punches at Seromet's chest, barely wounding him.
Seromet runs west.
Quynne walks west.
Seromet has fled!




WTF is up with Seromet's NPC-like reaction to flamestrike? Even if he was at wimpy 100 (which it appears he might have been), he wouldn't attack our group on sight, would he?


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 Post subject:
PostPosted: Wed Sep 13, 2006 1:09 pm 
He might've had wimpy 100 up, and since he fled into your group in like the same second that he got flamestriked it might've just continued the fight like he was already in combat with you. Dunno.


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