Shattered Kingdoms

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 Post subject: This is a Whine post.
PostPosted: Fri Oct 20, 2006 11:27 am 
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Mortal Philanthropist

Joined: Sun Feb 08, 2004 1:41 pm
Posts: 1085
Location: Hugging a tree
SK Character: Imolth
Code:
A red dragon cloak etched with a golden tree crumbles into dust.


An RP session demanded that I polymorphed into a race that cannot wear anything. As a result I had to put everything inside my cloak just to keep things tidy. The RP took more than expected and as a result I lost everything. Could it be at least that when containers crumble you get left with the items in your hands? ( I thought it woked that way)

Alternative post title, RP kills your loot.

I know I am whining right now but it took me SO long to find/enchant what I had and its a pitty to see it gone like that. (it was not even a Jloot) :cry:


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 Post subject:
PostPosted: Fri Oct 20, 2006 11:31 am 
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Mortal

Joined: Thu Sep 02, 2004 7:36 am
Posts: 1471
Ha ha ha you j/looted yourself!


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 Post subject:
PostPosted: Fri Oct 20, 2006 11:45 am 
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Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
According to DA, you can have an amazing suit again in 2 hours. What's the problem?


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PostPosted: Fri Oct 20, 2006 11:58 am 
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Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
Starting with a sacred suit and being a sorc himself, he certainly can.

Problem is everything apart from armor pieces/treasures. Things like staves and other things that are hard to find again or need a group or are from places far away(if he was relying on them - I don't know his exact lewt list).

On the matter of sacred crumbling things, I've learned my lesson the hard way. No more sacred cloak on my shaman.


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 Post subject:
PostPosted: Fri Oct 20, 2006 12:54 pm 
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Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
I believe Dulrik said that there shouldn't be any containers that are "sacred".


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 Post subject:
PostPosted: Fri Oct 20, 2006 1:51 pm 
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Mortal

Joined: Mon Nov 29, 2004 10:53 am
Posts: 1786
Cyra wrote:
I believe Dulrik said that there shouldn't be any containers that are "sacred".


There is one of each faith, and I've helped more than my fair share of people *very recently* to reacquire lewt after it got crumbled inside.


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PostPosted: Fri Oct 20, 2006 3:58 pm 
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Mortal

Joined: Sun Jul 18, 2004 3:09 am
Posts: 2174
Whoever made the Sadr set sure as hell didn't hear that rule. Cause they got like 3 or 4 sacred containers.


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PostPosted: Fri Oct 20, 2006 7:44 pm 
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Mortal

Joined: Mon Jun 17, 2002 4:18 pm
Posts: 2026
Location: In the palm of the left hand black
No, there is not one of each faith fepel.


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PostPosted: Sat Oct 21, 2006 4:29 am 
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Mortal

Joined: Sat Oct 22, 2005 9:31 am
Posts: 283
Location: Bethlehem, PA
That is why I like the elemental one... It is a neck container. Never had a problem with it crumbling :wink:


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PostPosted: Sat Oct 21, 2006 3:37 pm 
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Mortal

Joined: Fri Jul 09, 2004 8:43 am
Posts: 5614
Location: Columbia, South Carolina
SK Character: Pilnor, Surrit, Berr, Rall
While there may not be containers with the name (Sacred) that crumble, there are -plenty- of containers in the game that crumble upon A)death, or B) a set amount of time after the wearer dies, and many of these containers are religious artifacts.

Two examples: Cloak of the Crimson Templar and Dawn's Mist. (Both Alshain)

I would greatly enjoy having containers spill upon crumbling. Greatly.


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