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Restore and affects
https://shatteredkingdoms.org/forums/viewtopic.php?f=26&t=15479
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Author:  Dark-Avenger [ Sat May 26, 2007 11:35 pm ]
Post subject:  Restore and affects

Make restore to remove all negative affects from a PC. I don't know exactly the whole list of affects restore removes, but there are some that are missed. Right now for example, exorcism can't be removed with restore. Which can be a real pain in the [REDACTED] if you play an age dead character and you get exorcised by what appears to be a bug and you are denied the only fun your char can have.

Please look into this.

PS: Also check the elite spellcasting abilities of NPCs. They can keep concentrating for a long time and cast the spell the moment a target gets in the room, they can move around while concentrating(not following others, just moving) or they can simply start concentrating without actually needing a target. I could provide a log if needed.

Author:  Achernar [ Sun May 27, 2007 6:54 am ]
Post subject: 

I don't see any bug. Fatigue and spirit disorientation are not removed by restore either. The NPCs may have elite casting capabilities, but you were making things much to easy for the group that was involved. I always thought it was extremely lame that exorcism couldn't be cast easier against ghosts, because the timing of the spell is so slow. I suppose if you're sneaking/invis/hidden, you're fine, but priests don't as a rule have those capabilities.

A

Author:  Tumrall [ Sun May 27, 2007 10:10 am ]
Post subject: 

I got exorcised once and it lasted 3 hours of real time before I gave up on it going away - maybe there is a bug with the timer.

Author:  Dark-Avenger [ Sun May 27, 2007 8:51 pm ]
Post subject: 

My char is still under the affects of exorcism, and he has been online for over 10 RL hours since that exorcism. More likely near 15 RL hours since then.

There certainly is a bug. Perhaps the restore was involved. Can D look into it?

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