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 Post subject: NPCs Dirt Kick Excessive [was: Important Bug That...]
PostPosted: Fri Dec 14, 2007 1:09 pm 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
NPCs kick dirt. And land 8 out of 10 kicks.

That is all. Fix plzkthnx.


[Alshain edit: Thread title "Important Bug That Should Be Fixed Immediately." replaced with one that explains which bug is being discussed]


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PostPosted: Sat Dec 15, 2007 1:02 am 
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Gold Donor

Joined: Tue Feb 15, 2005 11:39 pm
Posts: 501
Location: Somewhere Plotting
SK Character: None
Could be worse. I once tried dirting a stunned NPC and missed about 10 times.


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PostPosted: Sat Dec 15, 2007 3:10 am 
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Mortal

Joined: Wed May 29, 2002 8:08 am
Posts: 1232
Location: Tennessee, U.S.A
Could be a lot better too.


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PostPosted: Sat Dec 15, 2007 3:19 am 
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Mortal

Joined: Wed Aug 07, 2002 11:54 pm
Posts: 2765
Location: Pyrgos, Greece
Instead of sick dex stats give them a +5/+5 bspear/khopesh/flamberge so they have a better chance against equal level pcs.

Quit whining and accept the fact that what npcs lack in AI and lewt they get in stats. It's not exactly rocket science.


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PostPosted: Sat Dec 15, 2007 4:09 am 
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Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
There's a bunch of things that affect dirt kick.

Obviously you suck.

I think people that play barbarians will hate you if this gets "fixed."

Is there even a bug here?


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PostPosted: Sat Dec 15, 2007 6:11 am 
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Mortal

Joined: Thu Aug 31, 2006 1:50 pm
Posts: 3502
Location: Canada
SK Character: Karsh
It seems reasonable that NPCs at least ten levels below the PC, vs the PC's 21 dex, might have a chance of missing at least half of all dirt kicks, instead of dirting half a round after clearing the last dirt almost every time. So, I'd say it's a bug. Whether it is or not, that's another matter, but I'd say it is.

EDIT: edited three times because it's the first post of the morning and I was not yet in the right mindset to type properly.


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PostPosted: Sat Dec 15, 2007 12:20 pm 
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Mortal Philanthropist

Joined: Mon Jun 21, 2004 12:58 pm
Posts: 3632
Location: Spokane, WA
OA, it must be you. Last time I played a high dex char, the NPCs only landed their dirt kick rarely.


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PostPosted: Sat Dec 15, 2007 2:04 pm 
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Mortal

Joined: Mon Sep 05, 2005 5:05 pm
Posts: 2620
Location: *cough*
True, that. I dirt kicked once of OA's characters once, and he actually jumped in front of the dirt, yelling "Nooooo!"

Like I've always said, these damn Atheists are so confused it's not even funny.


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PostPosted: Sat Dec 15, 2007 3:33 pm 
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Mortal

Joined: Sat Aug 24, 2002 6:56 am
Posts: 1858
ObjectivistActivist wrote:
It seems reasonable that NPCs at least ten levels below the PC, vs the PC's 21 dex, might have a chance of missing at least half of all dirt kicks, instead of dirting half a round after clearing the last dirt almost every time. So, I'd say it's a bug. Whether it is or not, that's another matter, but I'd say it is.

EDIT: edited three times because it's the first post of the morning and I was not yet in the right mindset to type properly.


Look on the bright side, every dirt kick costs movement.


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PostPosted: Sat Dec 15, 2007 7:14 pm 
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Mortal

Joined: Tue May 20, 2003 1:19 pm
Posts: 1896
I've had higher level merc characters with a decent dex and once dirt kick got into the superb category someplace is landed a good amount of the time.


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